I guess what is confusing me is the maxed and supermaxed. It seems (and I have no idea if I have this correct yet - this is like some sort of brain twister) that maxed and supermaxed makes no difference.
They are different. The supermax skill is the skill chosen by your immortal to qualify to eat Ambrosia AND place a deathflower in inventory (Pam and I agreed on this, everyone—I’ll be editing the rules shortly). As per the rules the skill chosen for eating Ambrosia must be maxed and must have all related skill challenges completed before eating Ambrosia. A maxed skill is simply one where you’ve hit level 10.
Multiple immortals can have the same maxed skill, but each immortal must have one unique supermax skill—the one that qualifies them to become immortal. The supermax skill cannot be a skill that has been (or will be) maxed by any other immortal.
Telsey, give a shout if you’re still unclear.
So is this plan okay-ish?
Founder - Maxes Cooking and Reaches Lvl 10 Culinary.
Gen 2 - Maxes Sculpting and Reaches Lvl 10 Sculptor Career.
Gen 3 - Maxes Athletic and Becomes Lvl 10 Athlete.
Gen 4 - Maxes Writing and becomes Lvl 10 Writer.
Gen 5 - Maxes Charisma and Becomes Lvl 10 Politician.
Gen 6 - Maxes Inventing and Handiness and becomes Lvl 10 Inventor.
Gen 7 - Maxes Guitar and Reaches Lvl 10 Music.
Gen 8 - Maxes logic and reaches Lvl 10 Medical.
So is that plan following the rules?
You’re good, samo.
And also a question which may/may not have been asked: 'Does each sim have to make their own Ambrosia or can one sim make it for them all?'
One Sim can make all of it. Yeah, I’m still pondering my own strategy and I think one good early possibility would be to have the spouse of the Founder go culinary career to get the uber fridge that never spoils food. That way they could make a large quantity of Ambrosia before they die and simply be done with suppling all future generations with a huge batch. The trick would be that the spouse would also need to get the painting, sculpting, and photography skills necessary for the Founder’s museum objects. I would foresee a couple of loooong vacations by this Sim to take care of maxing photography and cooking outside of home time and making the culinary career a bit more manageable.