Author Topic: The Sims 3 Immortal Dynasty Challenge  (Read 3251150 times)

Offline Piharmonica

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8175 on: June 01, 2013, 10:48:54 AM »
I am on my 4th Immortal Dynasty attempt.  The first three borked due to substandard equipment.  I now have a computer that should be adequate to any challenge (mwa ha ha).

However...  I am in my 3rd generation, and suddenly skills are totally escalating.  My 3rd generation teen went from cooking level 3 to level 10 in the making of one meal.  Gen 1 Immortal had already supermaxed that skill.  Gen 2 went from athletic level 4 to level 10 in a couple of Sim hours.  Is there a fix for this?  I read/skimmed the forum and found only one small reference to this "known glitch," but no cures or workarounds.  My game and my beautiful house are now for naught, but there's no point starting over if this will happen again.

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8176 on: June 01, 2013, 10:50:34 AM »
It is a bug that was introduced with patch 1.50, and it is caused by continued saving when sims are in a good mood. The only fix until the developers patch it out (hopefully soon!) is to save when sims are in a bad mood. Get a moodlet manager, flasks of angry bees, bladder flow potions, or whatever sadistic measures you have and unleash them on your sims before you save.
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Offline Piharmonica

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8177 on: June 01, 2013, 11:56:28 AM »
Seriously?!  I just checked and all 5 Sims living in my house are "Elated."  I can't help it; everyone around me just stays happy.  It's my aura...

How miserable do they have to be?  All of them?

Thanks for the help.

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8178 on: June 01, 2013, 12:02:41 PM »
I make sure that everyone isn't gaining LTHP from their mood, and if I can make them more miserable, I will. My first dynasty sculptor was almost permanently happy even when he was in critical motive failure, so I took advantage of the -200 moodlet from a flask of angry bees for him.
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Offline Ricalynn

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8179 on: June 01, 2013, 01:09:00 PM »
The other workaround for it is to micromanage your Sims so much and lock rooms.   With a properly locked room and a full action queue, Sims should never learn skills you shouldn't want them to.  While yes this is a family and yes some of us have stories, this is also a challenge and sometimes you have to think of them less as friends and more as slaves. 

And Yeah Trip - I would stop deleting your posts here, please. 
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Offline Shewolf13

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8180 on: June 01, 2013, 05:13:01 PM »
I have a question: in order to pick traits for when the child ages up to a teen, you need at least a B in school correct?  Are there other requirements?  Because in my Dynasty, the child had a B in school (I had some issues with not being able to tutor her, but I've figured out what I did wrong there) and the day she was to age up, they had a snow day so couldn't get the last little bit she needed.  But I was under the impression I should have been able to choose a trait for her and I'm almost positive that in other cases, a B was all I needed. 

If that's the case, and for some reason, the game didn't register, is there something I can do in order to be able to choose her trait and still attain HoF status?

Offline Trip

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8181 on: June 01, 2013, 05:22:18 PM »
I always have to get my sim-kids to an A in order to pick a trait.
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Offline Shewolf13

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8182 on: June 01, 2013, 05:24:12 PM »
I'm almost positive that in a previous file, the kid had a B in school and I got to pick the trait... that's why I'm so confused with this.

Offline Ricalynn

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8183 on: June 01, 2013, 06:46:38 PM »
I've tried it recently several times and it was always that they had to have an A for me to pick a trait.   
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Offline Shewolf13

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8184 on: June 01, 2013, 06:48:32 PM »
Ah ok.  Thanks Rica.  Must be outta my mind then heh.

Offline Ricalynn

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8185 on: June 01, 2013, 07:09:57 PM »
At one point I thought it had been a B, too.  However that must have changed at some point. 
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Offline Shewolf13

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8186 on: June 01, 2013, 07:13:57 PM »
So maybe I'm not so crazy?  Maybe a patch at one point...  It just bugs me now XD I had always thought it was an A anyway, so one time when there were too many snow days in a previous file, the child only had a B but I still got to pick his trait.  I might have to hunt around and see when- or if- it was changed XD  Just because it will bug me otherwise.

Offline Ricalynn

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8187 on: June 01, 2013, 07:20:34 PM »
Did the other child also have like a maxed afterschool activity?  Maybe that's a contributing factor now, too.
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Offline Shewolf13

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8188 on: June 01, 2013, 07:29:04 PM »
No, though I do know the mood was a heck of a lot better.  One thing about not opting out of the celebrity stuff... she had that 3 day moodlet about being publicly humiliated.  So maybe it's to do with mood AND grade?  That's the only thing I can think of.

Offline Shirin

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Re: The Sims 3 Immortal Dynasty Challenge
« Reply #8189 on: June 01, 2013, 08:16:19 PM »
I've always had to have an A to choose traits, regardless of celebrity status.

Also as a reminder, Snow Days just really mean the school bus won't show up. If you get the Snow Day notification, manually click on the "Go To School" option in the school panel, and the kids will bicycle to school. The panel will say "Snow Day!" the entire time, but they'll still get the credit. I was able to save a Life States Dynasty that way.