I left going to the Sunset Valley graveyard for the death plant seed too long in my current attempt at this, to discover that it was dead already and zombies chomping away on it. I do have a number of special seeds that Christopher and my founder managed to find around the place, which have now all been planted in our fenced in back yard, so hopefully I'll be able to get death plant seed(s) that way. (Christopher's collection helper (which he picked up on finishing his LTW) was a great help when finding seeds) Christopher has been catching death fish though, and shortly will be able to stock the Elfin pond with them.
My founder is still one - two weeks away from his eldership and his (much younger) spouse is hurriedly trying to get her 25 ice sculptures done in case Agnes Steel kicks the bucket before my founder hits elderhood (and Christopher Steel is backup painter for the same reason).
So far no silly things done by myself in this attempt (apart from leaving the death plant seed for so long), and I'm hopeful of keeping that going.
![Smiley :)](https://www.carls-sims-4-guide.com/forum/Smileys/default/smiley.gif)
I did have a question, though. Which came to me and then evaporated ... ummm oh yes, that's it. Pets and their Ghosts. I know pets get to be one of two ghost colours - either blue or red. Do their ghost colours have any impact on gameplay for the living members of the neighbourhood/dynasty? One of my pets has over 10k points at the moment, and her mate has close to 10k, their son has 3k or so. Should I be trying to make sure they have the blue ghosts for some kind of game purpose, or are the colours simply aesthetic?
Also dogs. With the collection helper being able to be set to find gems/rocks/etc, is there an advantage to having a dog as well as the collection helper?
Many thanks,
Dek