My first attempt with Alice didn't go all that well. She had a pretty OK start, but after a week she panicked when she realized she lived one third of her YA life, and didn't even have a spouse yet. The thought was to have the spouse paint her portrait at YA.
So, she ran around town, greeting potential spouses charmingly, a quick chat to find out about their traits, job and if they were single. Bye bye to the first two an were pretty happy with the third - not really a looker
but with good traits and great body. So after some talking and heavy flirting they got together, she proposed and they had a private wedding that same night. Then straight to bed...
And this it where it went wrong - she did a "try for baby" first time, and sure enough the happy tune indicating she got pregnant was played.
It was then she realized nobody had the skills yet to paint a good portrait of the baby... A Sim pregnancy isn't too long, an the baby stage is even shorter... And I want both painting, photo and sculptures of all so then I figured I'll start over.
This time I'm going to try "for real" so I figured some planning was in order.
I have a question about nectar: I want one of my immortals to have nectar making as a profession. So after the learning period she will mainly produce the best recipe with 9 life fruit and 1 pomegranate for storage. As I can understand the rules it is OK to make this as long as she don't drink it before she qualified and ate ambrosia?
(I'm sorry if this has been asked before, but I just don't have the time or energy to go through all 195 pages....)
This wouldn't be technically against the rules, as far as I can tell. But I don't know if it's a good strategy. Some have started moving one extra person into the house at the beginning, but I'm not aware of anyone moving in more than one. Keep in mind that you will need 2 empty slots in the house whenever it's time for the next heir: one for the spouse and one for the child.
Thanks, I'll need to do the maths on that to see how many (if any) extras it would be wise to take in.
My immortals, spouses and children will of course live in the house all life. But what about extra sims I take into the household (ask to move in) - can I kick them out when I'm bored with them? What about a butler?