Hey, a couple of quick questions that have occurred to me that I want to ask now to make sure I haven't accidentally invalidated myself for the Hall of Fame;
1) Are we allowed to quit without saving if we're trying to reproduce a game breaking bug (Actually, it turns out it's just an intense lag spike when sims leave the household (Through dieing or social services*), but the first few times I didn't realize the game would resume, so I assumed it was a crash).
1b) Is it a big deal if things happen slightly differently once a bug is addressed? I'm not talking about an accidental death or anything; One of the teens left prom without gaining a Romantic Interest or Prom Queen crown before I encountered what I thought was the crash, but on the time I played through it after figuring out it was just a lag spike, she gained a romantic interest and won Prom Queen.
2) Can we create copies of the save so I can export sims for story purposes- For instance, I'm creating an interlude using ITF which isn't installed, and since you can't find some of the objects I needed in BuyDebug, I copied the save, evicted my legacy family, and saved the house to the bin, then placed said house in the interlude save so I could get the items; The original save was untouched through all this.