Requirements: CompleteWelcome back to the Crayola Life States Dynasty!
We start with Cerise having a birthday a little less than halfway towards her requirements being completed. That's about what I expected, so all is good!
She's not impressed though. Aging + really wanting to be in bed not sparkling + still having to sleep outside = unhappy Cerise. To be honest, I don't blame her. If I was supposed to be a mature Adult I'd resent having to sleep outside all the time too, despite having the money to build a house, because the person supposed to be building it for me was lazy.
Luckily I'm still a Young Adult in sims terms. But I probably should get round to building them at least some kind of a house.
Cerise technically has a grandson, and he's the chosen victim for Tutoring Round 2. Meet Gator. Really he should have aged up by now, as well.
Cerise: I have a grandson?! I'm an Adult, I can't have a grandson, I'm too young for this!
I think Gator's teeth are sharper than his pencil.
With the Teacher Extrodinare challenge done, Cerise sets about finishing off her final two - Always Wanted and Master Chemist. At about this point she also went on holiday to France to complete an opportunity, but I have no photos of that because it's the most boring World Adventures trip I've ever done. It went something like this: fly in, talk to sim for opportunity, fly out.
I wish there was a way to make sims read skill books on the plane. I mean, if I have to wait ten minutes for a loading screen, I might as well get some skilling time out of it.
After leveling Street Art, we discover the only masterpiece Cerise appears able to paint is these windows. They don't even match the colour scheme, Cerise! Call yourself Avant Garde!
Or maybe clashing is in this season. Who knows.
You'll also note at this point that I finally built a house. Well, shack. And only really because it's soon to be heir-making time and nobody wants a paparazzi watching them do that.
Last skill challenge, and also the last wish, was potions. Master Chemist Cerise has only a best friend and one opportunity to go.
And after befriending Erica Wolff ("My, haven't you got nice fur! And I can see all of it because you think it's perfectly acceptable to have your step-mother-in-law round when you've got your underwear on." The Compliment Fur interaction is odd.), she's only got one more. So we wait a week.
And then we wait another day or so.
And then, finally (FINALLY) the opportunity arrives and we can get going on Generation 2.
It's all fairly predicatable at this point.
There's a baby in there, Cerise. Don't look at it like you want to eat it!
And Pappy is very, erm, agile for such an old man. He's had his elder years extended four times now.
I'd fall flat on my face if I tried that kind of move, but I'm not a werewolf I guess.
Y M C A, it's fun to stay at the Y M C A!
Cerise dances to kids music for two solid days, until a stupid burgler comes and steals the stereo.
And then has the cheek to say the toilet smells like radioactive waste. I hate him.
And because everything happens at once (execpt when you're waiting for an opportunity) Cerise goes into labour.
Are they wolves? Are they brightly coloured? Did all that kids music give me triplets like I wanted?
I know the answers, but you don't! *sticks tongue out*