Author Topic: The Sims 3 4x4 Dynasty  (Read 428054 times)

Offline KRae

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Re: The Sims 3 4x4 Dynasty
« Reply #945 on: June 15, 2014, 08:34:47 AM »
Sounds good, Nutella. When I did my 4x4, I didn't have Supernatural yet so it really didn't matter to me. I'm thinking of starting another now that I've added Supernatural, Showtime, and World Adventures. As a side note my photo for my 4x4 seems to be lost. Don't let anyone use your Photobucket!

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #946 on: June 15, 2014, 08:40:51 AM »
Rules Revision (June 15th, 2014):

Life state changing elixirs can be thrown at non-Founders/Heirs.  --  removed



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Offline christinal3106

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Re: The Sims 3 4x4 Dynasty
« Reply #947 on: June 15, 2014, 12:32:55 PM »
Thanks, Nutella.  That cleared it all up for me.

Offline Trip

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Re: The Sims 3 4x4 Dynasty
« Reply #948 on: June 16, 2014, 04:33:25 PM »
On 06/16/2014, the following changes were made:

Players playing in Union Cove are allowed these changes to improve performance:

- Removal of extraneous parking lots via Edit Town.

- Removal of extraneous trees and shrubs via Edit Town.

Please note that these fixes are allowed only if you are playing in Union Cove.
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Offline Lisa46

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Re: The Sims 3 4x4 Dynasty
« Reply #949 on: June 25, 2014, 02:37:07 AM »
Can we bring our pets to the next town?

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #950 on: June 25, 2014, 09:09:46 AM »
@Lisa46

Yes pets are allowed to travel to the next town.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #951 on: June 25, 2014, 09:14:26 AM »
Rules Modification:

Items/Sims Heirs #4, #8, and #12 can take to the next world:  Pets (added)



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Offline Lisa46

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Re: The Sims 3 4x4 Dynasty
« Reply #952 on: June 25, 2014, 03:58:30 PM »
Thanks so much! Pet legacies all the way.

Offline Lisa46

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Re: The Sims 3 4x4 Dynasty
« Reply #953 on: June 26, 2014, 08:40:06 PM »
Now that we can have vampire heirs after requirements are met, can spares be other life states?

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #954 on: June 26, 2014, 09:29:07 PM »
Spares can be any life state they want.

Offline Lisa46

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Re: The Sims 3 4x4 Dynasty
« Reply #955 on: July 03, 2014, 01:06:21 PM »
Could we please move? I chose Agnes and it's so leggy even though I'm not even on my second generation.

Offline Nutella

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Re: The Sims 3 4x4 Dynasty
« Reply #956 on: July 03, 2014, 03:15:59 PM »
@Lisa46

Have you tried resetSim * ?  There is probably some stuck sims somewhere in your town. 

Offline Lisa46

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Re: The Sims 3 4x4 Dynasty
« Reply #957 on: July 03, 2014, 05:17:42 PM »
I just deleted most of the house and it works better.

Offline maisie

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Re: The Sims 3 4x4 Dynasty
« Reply #958 on: July 23, 2014, 10:24:32 AM »
Since I failed this dynasty twice due to forgetting some of the rules, I want to be absolutely sure about my next try.

1. Am I allowed to use SimGameSelects to play, for example, with World Adventures, Seasons and Uni in the first world
and then, after moving to the second world, play with Seasons, Supernatural and Island Paradise?
This way, my pc is less laggy and I don't want all of the expansions possibilites in every world.
Or have the expansions stay the same for the entire challenge?

2. Can I purchase an additional house in my neighborhood if the first lot will stay the main home?

Offline Trip

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Re: The Sims 3 4x4 Dynasty
« Reply #959 on: July 23, 2014, 11:21:32 AM »
1. Your choice of EPs has to remain consistent throughout your dynasty, with Into the Future being the exception (you can turn that one on and off entirely because of how it messes with skill opportunities). Other than that, make your choice beforehand.

2. Pretty sure you can, yes.
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