Author Topic: Wishmasters Final Wish: All Elders...All the Time  (Read 31994 times)

Offline Blackrosea

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #75 on: October 14, 2013, 08:01:04 AM »
Great job everyone that participated! I am looking forward to reading peoples strategies.

Offline Nutella

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #76 on: October 14, 2013, 11:18:47 AM »
Grats to SimBlip on your amazing score!  Your 5k wishes just blew my mind out, how did you get so many?  I'm itching to find out your strategy, i love strategies.   :D



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SimBlip

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #77 on: October 14, 2013, 04:49:09 PM »
Thank you, Nutella! :)
I took a leaf out of your book actually.

Let me give you the breakdown first:
72 Lifetime wishes
28 Master Skill wishes
30 Max Career wishes
74 'Proper' 5K wishes
131 Marry X wishes

The social networking skill was a key feature in my strategy. Not only to find elders, but to find elder partners for marriage.
Testing had showed that a Sim could marry up to five, even six times in a day. But I never went that far in the official file.
All my Sims had 'family oriented' and 'hopeless romantic'. But even Sims with a 'Surrounded by Family' LTW and those traits would not always succesfully translate their proposals in wishes to marry 'X'.
I found that the first two marriage proposals were the most efficient, and that if needed, the Sim would wait for the next day (or later) to have more 5K marriages.

The 'marriage' procedure I used was always the same. The Sim found by the app would be made a best friend and moved into the household, which reveals the LTW. After the Sim had used appropriate mood-enhancing elixirs, romantic interactions followed up to 'propose marriage'. This operation would take about 4 hours on the whole.
The relationship  between the involved Sims would then be reset to 'best friends' and the Sim found by the app would be kicked out. However, those who reciprocated the wish to marry and/or get married - and had displayed an interesting LTW - would be invited back into the household at a later stage, because they kept those happiness points, even if away for awhile.
I mostly used this technique with Sims, who did not have to hold a job in order to fulfill their LTW. But Sims with career-related LTW's used it as well, once they had fulfilled the requirements and were ready to leave the house.

Social networking was also key in LTW's such as heartbreaker, master romancer, super popular, lifestyle of the rich and famous, etc. For the charisma skill purely, it was just as easy to use the brain enhancement machines. The machines fill in any 'friends' and 'acquaintances' needed as you go through the levels.

This brings me to the issue of skill boosters versus brain enhancement machines.
Personal Programming does not affect the efficiency of skill boosters, but brain enhancement does. I used the machines mainly for townies who had too many different skills already. But on 'blank' Sims I used skill boosters.
There is a belief that the effect of skill boosters is random. But elixirs made with perfect plant and high-end gem dust will deliver time amd time again. And skilling will be much quicker than with brain machines.

The one problem with skill boosters is how to 'dose' them. This was particularly important for the 'One Sim Band' LTW. I used the skill boosters until level 7-8 for all instruments. Then, I used the brain enhancement machine to go up to level 9. The Sim then would play for 6 Sims to have the wish in each given instrument. I could then finish off with brain enhancement - not skill boosters, as they would be inefficient by now.
By the way, playing for 6 Sims does not mean that they have to actually watch the performer. Just having 6 Sims around the player is sufficient to fulfill that wish and have the 'max instrument' wish.

No need to say then, that I used a lot of 'Arnett Household' Sims and/or NPC Sims as opposed to townies. Which is just as well, because I played in Appaloosa Plains, and honestly, there aren't many high-flyers there.
I also liked to work with aliens, because they come without fail with logic 10 and handiness 7.

I had a few upsetting moments. The 'Animal Rescuer' did not register for me. I hoped that adopting 6 elder animals from shelter would be good enough. But it obviously was not.

Also, 'Surrounded by Family', was a disaster. In hindsight, it could have been avoided if the Sim I controlled had this LTW. I counted, however, on the townie wife to duly produce the babies. Once the babies became children, I would have one of my  minions age them up to teens with elixir except for one, of course. Ageing up the last one would be up to the elder mother.
Unfortunately, the mother had all the necessary babies (I checked the family tree), but two of them never made it into the game proper, and hence, never grew up.

Other LTW's I didn't fulfill:
Monster Maker: those Simbots come in the world as adults
Fairy Tale Finder: couldn't tell the age of the unicorn
Grand Explorer: Hehe! In Appaloosa Plains? No way.
Deep Sea Diver: not without proper diving sites
Seaside Saviour: simply hate that one
Firefighter Superhero: could not face micro-manageing that one, but got a point for maxing the career.
Gold Digger: ghost of spouse would turn into fiance, so I scrapped it
Home Design Hotshot: too much hassle and time - I did get a point for maxing the career, though.
Perfect Student: not enough vacation/uni days left

Online Metropolis Man

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #78 on: October 14, 2013, 05:05:22 PM »
Grats, SimBlip. Great strategy. Yeah it's funny...Nutella said to me AFTER she came on board with the team and after this event had already started that Social Networking should have been banned. Lol.

Offline Nutella

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #79 on: October 14, 2013, 05:05:49 PM »
Amazing stuff SimBlip.  I must be brain dead or something, but what do you mean by 'Proper' wish?  I'm getting old.

One thing I need to correct you on is the Simbots, they are all elders, not adults. 

Surrounded by family LTW is easy if you do it in Sunset Valley, I just love Judy Bunch.


SimBlip

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #80 on: October 14, 2013, 05:16:47 PM »
Thank you so much, Nutella.

By 'proper' wish I meant any wish that didn't fall in the other categories, really. Like 'be worth 'X' in simoleons. These wishes were the ones I was most keen for, and in game I kept on calling them that. A bit awkward, I know.

Oops... I did not know Simbots come in like elders. I always assumed they were adults. I'm definitely making a note of this!

As for the 'surrounded by family' - I agree that Judy Bunch is a totally fabulous Sim. This wish could also have been easily fulfilled in Starlight Shores with Catherine Best. I made a gamble with the Parrott family in Appaloosa and lost.

Offline Blackrosea

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #81 on: October 14, 2013, 05:22:48 PM »
Congratulations SimBlip in winning the challenge.

It has been fun reading strategies and ideas so far :)



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Offline Nutella

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #82 on: October 14, 2013, 05:27:22 PM »
If we ever do another wishmasters challenge, you can be sure that social networking will be banned.  :P 

SimBlip

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #83 on: October 14, 2013, 05:41:29 PM »
Grats, SimBlip. Great strategy. Yeah it's funny...Nutella said to me AFTER she came on board with the team and after this event had already started that Social Networking should have been banned. Lol.

Apologies, Metro. For some reason rather I saw Nutella's comment before yours.

Yes... The Sim Finder and Relationship Transmogrifier were powerful tools in this one!
The no name changing rule made a difference. It would have been so easy to just change names with brain machines. And the no resuscitation rule made a difference. That would have made an 11 K wish for every bound ghost.
But the Sim Finder was brilliant in providing an endless stream of elderly Sims.
I got on to the 'marriages' when I realised that surnames do not count.  It's all about the first names, even if some were quite similar, like Corey and Korey for instance.

Offline LenaLJ

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #84 on: October 15, 2013, 02:18:51 AM »
Social networking was the key for my strategy too. Other than that, I played in Isla Paradiso, I love the city but because of all the water its not really fitting for challenge files. I also decided to go for never having more than 7 people in the household at the time so i always had a spot ready when they wanted to marry someone. I can see Simblib perfectioned the marrying part even more than I did. I was sometimes wondering where the game got its names from. At one point I had a Tera, Terra, Terry and Tery living in the household at the same time, that was very confusing.

The LTW's i didnt go for where:
Home Design Hotshot, The Fairytale Finder, Great Explorer and Monster Maker.

Some LTW's like the firefighter, lifeguard, jockey and investigator i should have skipped though, they where awfully timeconsuming and took focus away from the 5K wishes, so i lost a bunch of points there.

I newer had a more buggy challenge file than this one before. Things in my inventory became unusable from time to time. People visiting my lot where underground even though i didnt have a cellar. And load of other bugs too.
I really enjoyed the challenge, but am gratefull for this one beign over. Grats SimBlip, was a really great score.

Offline Tandrael

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Re: Wishmasters Final Wish: All Elders...All the Time
« Reply #85 on: November 29, 2013, 11:32:02 AM »
Wow, great job everyone! Lena, you did like 79 LTW! That is really amazing!

I'm wondering about everyone's first Sim, the one that started the challenge: what were their traits and LTW?

I also love to read about people's strategies!
ĄPura vida!