Author Topic: Rica's Asylum—Oh, No You Don't!  (Read 50604 times)

Offline Ricalynn

  • Herder of Raptors, Pineapples, Grims, Gnomes, Alphas & Sassypants Squad.
  • Watcher
  • ******
  • Posts: 8365
  • Addicted to Dynasties? *shifty eyes* Not me.
Rica's Asylum—Oh, No You Don't!
« on: May 24, 2013, 08:27:38 AM »
Rica's Asylum — Oh, No You Don't!

Goal
Every once in a while we loosen the rules and allow players to use static needs and Buydebug.   This is not one of those times.  This is the complete opposite of one of those times.   Dr. Metro Jekyll can have all the cheaters.   Mrs. Hyde wants to know how well our tournament players can do when you take away all the little toys & tricks.  Just how much can you accomplish while still having to handle ALL of a Sim's needs plus the challenge.

General Challenge Rules
The General Challenge Rules always apply. Exceptions are noted below.

Specific Challenge Rules
  • Create 2 Normal Young Adult Siblings with the following traits: Absent-Minded, Coward, Grumpy, Hates the Outdoors, Never Nude.
  • Create 1 Pet with the following traits:  Aggressive, Clueless, Piggy. (Optional)
  • Your Sims may only live at 53 Waterfall Way in Sunset Valley.
  • You cannot build a home and you cannot move — outdoor living only.  You cannot have a basement. The Hates the Outdoors moodlet "Plagued by Nature" must always be present while on home lot.
  • Game Option Changes — 28 day Summer only. Moon set to Waxing Gibbous.  All weather disabled.  No Supernaturals.  No Celebrities.
  • Seasons players — Once you have placed your starting household, turn on testingcheatsenabled and then Shift+Click the ground.  Choose "Seasons" then "Set Temperature".  Temperature should be set to 75 degrees Fahrenheit or 24 degrees Celsius.
  • The Familyfunds cheat has to be used to set starting income to §1000.  If you have University Life & World Adventures, cameras in inventory must be sold prior to setting family funds.  For instructions on how to do this, see the Immortal Dynasty ruleset. Make sure testingcheatsenabled is turned off immediately after the money is set.
  • ResetSim is absolutely not allowed unless you absolutely know with 100% certainty that there is a stuck Sim in your town.  ResetSim * is only ever allowed to be used at 4:00 AM (04:00).
  • EA and Union Cove lots that come with a subway or a register that is not a consignment register are banned from being placed in Sunset Valley.
  • Life states can never change.
  • Your starting Sims and pet are the only ones allowed to be in the household.   If one of them dies, they cannot be resurrected/bound.
  • Going on Vacation or to University is not allowed.
  • Lifetime Rewards cannot be purchased except Young Again Potion for pets.
  • Elixirs and potions can be made but are not allowed to be used on any Sims in your household except for the one mentioned above.
  • Friendship Elixirs are banned from use period.
  • Mixology drinks can be made but never consumed by a Sim in the household.
  • Herbs and Coffee beans can be grown but cannot be consumed or used in bonfires.
  • No Maids, Butlers, Bonehilda, Brain Enhancing Machines, Transfiguration, Ambrosia, Praising/Scolding of Pets, Orb of Answers, Jelly Bean Bush, Electric Guitar, MoveObjects, Unicorns, Megaphone, Subways.
  • Players must watch the playing Sim while performing songs on an instrument.
  • Only homegrown Omniplants are allowed to be used by your Sims.
  • Relationship Transmorgifier can only be used to make Sims Romantic Interests or Partners.  All other relationship options are off limits.
  • All items sold at the consignment shop & grocery store must be made/caught/planted by your Sims.
  • The Group Science Project must remain in household inventory at all times.
  • The only real estate allowed to be purchased are businesses.
  • Your two Sims may not work on the same skills or complete the same skill challenges. (Mushroom challenge is only exception)
  • Traits gained by Social Groups must be left blank.
  • Architecture career is off-limits.
  • All sleeping/napping must be done on home lot.
  • This challenge concludes at the end of 12 weeks (Week 12, Day 7, 11:59 PM).

Scoring
Scoring for this challenge is simple.  Every maxed skill and skill point by a household member are awarded points.  Completed Skill challenges are used as a multiplier.

Maxed Skills — At the conclusion of the challenge, pause your game and look at your notes. Any maxed skill = 1000 points.

Skill Points — For any skill that is not maxed give yourself 50 points per skill level.

Challenges — Everyone begins with a Challenges multiplier of 1.00. Completing Skill Challenges adds 5% (.05) to the multiplier. Important: You can add to the multiplier by completing the various Collecting and Consignment challenges — just remember that those two skills are not true skills that can be maxed.

Total — Add up your Maxed Skills and your Skill Points and then multiply by the Challenges.

Let’s go through an example: The challenge comes to an end and you pause your game. At that point you have maxed 13 skills. You have 5 other non-maxed skills with 30 total skill points. Finally, you were able to complete 15 skill challenges.

13 maxed skills = 13000
30 skill points in non-maxed skills = 1500
15 skill challenges X .05 = .75. Final multiplier = 1.00 + .75 = 1.75.

Total = (13000 + 1500) X 1.75 = 25375

This Challenge is Now Closed

Good luck!

Final Leaderboard

Player                            Maxed Skills       Skill Points       Challenges       Total
LenaLJ230007003.5082950
christinal31062300003.5080500
SimBlip1700014004.1075440
sweetpea2141600012503.6562962
Tipi170006503.5561000
Vesper1400011002.8042280
Femke821400012002.7041040
Turoskel1200010002.9538350
alyssa.cole130007502.7037125
klop901200013002.7536575
MarianT1300013502.4535157
cygnus1100012002.7534160
math_chick1000011002.7530525
CynKuy110004502.5028625
Frey130003001.7523275
kearn7690005002.0019000
rubywyld800012501.8016650
Sarleenia500031501.7013855
charliemaybe500027501.5512012
junegem500018001.258500
Jennawynn200030001.457250
Caterina100012001.102420
Deklitch017001.001700
Tiamet012001.051260
Origin ID: Ricalynn | Discord: Rica#5389
Current Active Stories: Stayin' Alive: Take 5 - Story about A Grim

Please read and follow the Forum Rules.

Stories: Artie | The Race | Grim Chronicles | Revenge | Licious | Artie's TS4 Dynasty | Grim Rivalries | Speed Dreamin'

Offline LenaLJ

  • Challenge Board Assistant
  • Challenge Board Moderator
  • Watcher
  • ******
  • Posts: 1362
Re: Rica's Asylum—Oh, No You Don't!
« Reply #1 on: May 24, 2013, 09:19:09 AM »
As much as i adore the cheat version, im so looking forward to this particular challenge, as it looks really challenging.



Registered members do not see ads on this Forum. Register here.

Offline Ricalynn

  • Herder of Raptors, Pineapples, Grims, Gnomes, Alphas & Sassypants Squad.
  • Watcher
  • ******
  • Posts: 8365
  • Addicted to Dynasties? *shifty eyes* Not me.
Re: Rica's Asylum—Oh, No You Don't!
« Reply #2 on: May 24, 2013, 09:31:59 AM »
Thanks Lena.

As a clarification for people - the outdoor living only means No enclosed rooms and no roofs.  The Hates the Outdoor moodlet should always be present on the home lot.
Origin ID: Ricalynn | Discord: Rica#5389
Current Active Stories: Stayin' Alive: Take 5 - Story about A Grim

Please read and follow the Forum Rules.

Stories: Artie | The Race | Grim Chronicles | Revenge | Licious | Artie's TS4 Dynasty | Grim Rivalries | Speed Dreamin'

Offline Turoskel

  • Watcher
  • ******
  • Posts: 1157
Re: Rica's Asylum—Oh, No You Don't!
« Reply #3 on: May 24, 2013, 09:39:33 AM »
I love this idea, I often feel each expansion has added so many shortcuts and ways to make life easier the challenge has gone out of the game, even those upcoming dragons are yet more shortcuts to things your sim should be doing themselves.

It will be like playing the base game again only with all the extra CAS and buy mode stuff.

Do electric guitars do something special I don't know about? just wondering why they are banned.

Offline Ricalynn

  • Herder of Raptors, Pineapples, Grims, Gnomes, Alphas & Sassypants Squad.
  • Watcher
  • ******
  • Posts: 8365
  • Addicted to Dynasties? *shifty eyes* Not me.
Re: Rica's Asylum—Oh, No You Don't!
« Reply #4 on: May 24, 2013, 09:40:57 AM »
I'll answer that in a PM for you. 
Origin ID: Ricalynn | Discord: Rica#5389
Current Active Stories: Stayin' Alive: Take 5 - Story about A Grim

Please read and follow the Forum Rules.

Stories: Artie | The Race | Grim Chronicles | Revenge | Licious | Artie's TS4 Dynasty | Grim Rivalries | Speed Dreamin'

Offline Niana

  • Occult
  • ****
  • Posts: 290
Re: Rica's Asylum—Oh, No You Don't!
« Reply #5 on: May 24, 2013, 10:15:55 AM »
Rica - if you could PM me about the electric guitar as well, I'd appreciate it! This is going to be an interesting challenge....

Offline CynKuy

  • Occult
  • ****
  • Posts: 344
Re: Rica's Asylum—Oh, No You Don't!
« Reply #6 on: May 24, 2013, 10:54:55 AM »
I have a question about the life states allowed for the starting Sims.  The rules state
Quote
Create 2 Normal Young Adult Siblings ...  No Supernaturals ... Life states can never change.
So, all Sims are in the Human life state?
Cynthia



Registered members do not see ads on this Forum. Register here.

Offline Ricalynn

  • Herder of Raptors, Pineapples, Grims, Gnomes, Alphas & Sassypants Squad.
  • Watcher
  • ******
  • Posts: 8365
  • Addicted to Dynasties? *shifty eyes* Not me.
Re: Rica's Asylum—Oh, No You Don't!
« Reply #7 on: May 24, 2013, 11:12:56 AM »
The Sims in your household will always be human/normal, yes.
Origin ID: Ricalynn | Discord: Rica#5389
Current Active Stories: Stayin' Alive: Take 5 - Story about A Grim

Please read and follow the Forum Rules.

Stories: Artie | The Race | Grim Chronicles | Revenge | Licious | Artie's TS4 Dynasty | Grim Rivalries | Speed Dreamin'

Offline Nutella

  • Watcher
  • ******
  • Posts: 2746
Re: Rica's Asylum—Oh, No You Don't!
« Reply #8 on: May 25, 2013, 02:24:32 AM »
***  Lifetime Rewards cannot be purchased except Young Again Potion for pets.

This is making me cringe / cry already.


Chuckles_82

  • Guest
Re: Rica's Asylum—Oh, No You Don't!
« Reply #9 on: May 25, 2013, 08:55:31 AM »
Are we allowed to use fences?

Once we've purchased a community lot, are we allowed to build on it?

Offline christinal3106

  • Occult
  • ****
  • Posts: 280
Re: Rica's Asylum—Oh, No You Don't!
« Reply #10 on: May 25, 2013, 10:21:11 AM »
I am with you nutella, not LTR's is torturous, but the thing I dread the most is working with two absent-minded sims.  I have a question about the real estate.  Does that mean that you can't add subways and cash registers to properties you buy or that you are not allowed subways and registers in the game?  Also, if the sim you are playing with gets stuck, do you have to wait until 4 am to reset them?

Offline Ricalynn

  • Herder of Raptors, Pineapples, Grims, Gnomes, Alphas & Sassypants Squad.
  • Watcher
  • ******
  • Posts: 8365
  • Addicted to Dynasties? *shifty eyes* Not me.
Re: Rica's Asylum—Oh, No You Don't!
« Reply #11 on: May 25, 2013, 10:41:00 AM »
Fences are allowed. 

To make it easy I'm going to go ahead and say that subways are banned period.   For real estate you can build but a register of any kind or a subway cannot be placed ever.  Also adding that EA/UC lots with subways and registers other than consignment are also banned from being placed.

If a specific Sim gets stuck you can reset them but a blanket reset is only allowed at 4 am.    To use resetSim, we're talking the Sim can't move or be directed to do a single action without it cancelling type stuck. 

Edit to add:  This challenge is about getting as many skills and skill challenges as possible without any skill boosting or tricks while still having to pee, eat, sleep, talk to someone, take a shower and have a good time.    If you can think of a trick  to get out of doing those needs or a skill boost, bring it to our attention because it needs to be removed as a possibility.   
Origin ID: Ricalynn | Discord: Rica#5389
Current Active Stories: Stayin' Alive: Take 5 - Story about A Grim

Please read and follow the Forum Rules.

Stories: Artie | The Race | Grim Chronicles | Revenge | Licious | Artie's TS4 Dynasty | Grim Rivalries | Speed Dreamin'

Offline Margerita

  • Immortal
  • *****
  • Posts: 707
Re: Rica's Asylum—Oh, No You Don't!
« Reply #12 on: May 26, 2013, 07:33:57 AM »
Ok I intend to do this challenge so I created a test file with the sims I intend to use later since traits and such is stuck for this challenge.
I discovered that even though I have set my preferred temperature meter to Celsius the cheat to set a exact temperature in my game apparently only recognizes Fahrenheit as meter for that.

If you use Celsius like me it might be a good idea to check before you start the real file if your game behaves like mine.

Offline Alexandria_

  • Watcher
  • ******
  • Posts: 2176
Re: Rica's Asylum—Oh, No You Don't!
« Reply #13 on: May 26, 2013, 08:22:03 AM »
Is this like Metro's challenge where only one Sim can start a certain skill? By that I mean, if Sim 1 starts learning charisma, is that off-limits to Sim 2?

Offline Margerita

  • Immortal
  • *****
  • Posts: 707
Re: Rica's Asylum—Oh, No You Don't!
« Reply #14 on: May 26, 2013, 08:37:11 AM »
@Alexandria : That part of the rules are the same for both challenges.

 

anything