As they walked through the park on the way to their destination, Breagadoir stopped off for a bit of fun.
This gave Damon a chance to talk with Sotal.
"I still don't understand what we're doing," the enforcer began.
"It's simple, really," replied the heir.
He then continued, "Looking through the research Chauncey Grimm had done, Father learned of a mage that could teach him the secrets he needed. You see, Father's magic does not broach the realms of necromancy."
"Necro...what?" asked a puzzled Damon.
"Necromancy. It's magic dealing with death, to put it simply," explained the heir, remembering that his brother has no magic nor knowledge of it.
"But why are we heading to the basement area of the library?" asked Damon, still confused. "Didn't he already find the books?"
"Yes," replied Sotal, patiently. He knew his brother was as loyal as the day is long, but just didn't have the brain for plots and schemes. "The tomes Father read told of a powerful necromancer who once lived here."
"At the library?"
"No," clarified Sotal. "I said 'here' meaning Moonlight Falls. This necromancer was known as Peanut Bahl, but Father has learned his true name from the tomes."
"Heh heh, his name's Peanut," chuckled the enforcer.
"Stay focused," said Sotal. "Father is going to use the power of the true name to bind this necromancer. Father will then make this mage teach him how to bring one dead back to full life."
"I still don't get why we're at the library," Damon admitted.
"Father found an extra room in the blueprints he stole from City Hall. One of the Goth ghosts came and confirmed that there is a hidden room. We just need to find the entrance."
"The clues seem to indicate the door is disguised as a bookcase," their father told them. "Start searching."
But it was their father who ended up finding it.
"You two will need to wait out here," Breagadoir told his sons. "I'll bind him and learn the secrets I need, but it will be very exhausting to sustain the spell that long. I'll need you to help me get home."
"Of course, Father," confirmed Sotal.
"I don't like it," said Damon. "I want to be in there to protect him."
"Realistically," said Sotal, attempting to comfort his brother,
"the risen shade would simply take over your body and make you more of a threat to Father than a help."
"Oh..."
Breagadoir began the spell to raise and bind the spirit of Peanut Bahl, the necromancer.
As he was reaching the end of the incantation, the urn began to rattle and a mist rose from it.
The spirit instantly tried to flee, only to find that it was bound within the walls of its tomb and drawn to the will of its summoner.
"Well, I must admit," began Breagadoir, "I'd expected you to look more impressive."