Author Topic: Is there a way to put prepared sims into the custom world in caw?  (Read 3966 times)

Offline Summers

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I'm trying to make my own world but don't like an empty custom world so I'd like to make the world with sim households like union cove world but don't know how to do. I'm sick of using game files in Saves as a new world. Any answer will be all appreciated. :D
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Offline Vinyl

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Re: Is there a way to put prepared sims into the custom world in caw?
« Reply #1 on: April 02, 2013, 09:10:31 AM »
Yes, it can be done.  There's tutorials out there on how to do it, but I've not done it myself yet so I can't comment on how easy or difficult it is.  This page seems like it can help get you started, but I'd recommend searching for just about every tutorial on it you can find before attempting it.  When it comes to Create-A-World more info is always better!   :)



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Offline PolarBair

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Re: Is there a way to put prepared sims into the custom world in caw?
« Reply #2 on: April 09, 2013, 06:59:19 PM »
Yes it can be done. I did it. It's not really very difficult at all.

It does, however, require a mod from NRass Industries called Porter which can be found here.

That mod might require the NRass mod Master Controller which can be found on the same site as porter along with the rest of his mods. I think most of his mods require Master controller.

If you've never used mods before than getting your Sims three folders set up to accept mods will be the most challenging part. Not that it's really all that difficult, it's just easy to mess up by putting something in a wrong folder somewhere.

Once you have porter installed you want to make sure you have all the households that you want to populate your world with saved to the library. Once that's done and you've exited Sims 3 then open your world in CAW then in CAW select Edit In Game from what ever menu they hid that under (I don't remember at the moment.) and once in EIG you first have to make a homeless sim by hitting Control-C to open the input line and type MakeSim. That new homeless sim will automatically become your active sim which is required to be able to click on the houses and select NRass>Porter>Unpack at which point you'll see a list of all the households in the library but you'll only see a list of the household names, not the thumbnails, so they need unique names to be able to identify them.

Once you're finished populating your world Save and Exit. It's that easy.

A couple caveats though...

It's best not to populate the world until it's the very last step before packaging.

Also I recommend avoiding unpausing in EIG at all costs. There's never really a need to unpause but if a sim dies for any reason in EIG it will likely ruin the whole world causing you to have to start over.
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