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Create 2 Young Adult Sims.Both of your Sims are allowed a maximum of 14 days of vacation/University.
Just to clarify, is that 14 days each, or 14 days total between the two Sims?
Service rewards are not unique right? If Sim A receive hero ribbon from Job A, and Sim B receive the same hero ribbon but from Job B, can I count 2 rewards for this?
So how do we deal with the skill rule - there are a lot of things that sims will do autonomously (like the new social networking skill) I know it will take a lot of micro-managing to prevent them from doing things and I'm not looking for strategy on stopping them from doing these things. My question is: do we call it the end and submit our score at that point if a sim picks up a skill that the other one already had opened?
Count as 2 rewards correct.
So reward objects do not need to be unique? Just the jobs and skills used do?
All jobs must be unique to both Sims...i.e. If Sim A hits the cap in the Cemetery part-time job, then that job is totally off limits for Sim B.Treat different tracks as unique jobs—i.e. the Rock Music track is unique from the Symphonic Music track. The single exception to this is Game Developer. For this challenge there are not 2 different Game Developer tracks.
With a branching job such as law enforcement can both sims start it then althletic skilled sim branch one way and painting skilled sim branch the other? or are the starting levels off limits if one sim already took that career?Reason I ask is that one doesn't use the same metric for both branches, ignoring the logic metric, so I wondered is it classed as unique from level one or only after branching off.