Author Topic: The Evans Storyless Immortal Jail --Done--  (Read 22571 times)

Offline Orange Iguana

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The Evans Storyless Immortal Jail --Done--
« on: March 17, 2013, 12:35:10 AM »
Back in 2012, I had previously made my 5th attempt at a dynasty. Some really bad things happened and long story short, I abandoned it. Here's basically what happened on the previous dynasty attempts.

Attempt #1: Founder got killed by a meteor.
Attempt #2: Non-immortal imaginary friend ate a life fruit.
Attempt #3: Third generation got bit by a vampire.
Attempt #4: Failed to achieve Hall of Fame status due to the 5th generation being born without both parents living in the house. Still finished it though, you can read the full story here.
Attempt #5: Abandoned due to health reasons.


With the release of University Life, I decided to give this another go but this time I'm going mostly storyless. I do plan on giving a summary of the events that happened on each generation but for the most part, expect the bare minimum, including museum pieces. After all, sculpting and photography are good ways to go insane in real life.

Meet the Immortals
Jack Evans, Founder
Daniel Evans, Second Generation
Sean Evans, Third Generation
Michelle Evans, Fourth Generation
Rachel Evans, Fifth Generation
Valerie Evans, Sixth Generation
Pamela Evans, Seventh Generation
Oliver Evans, Eighth Generation


Orange Igauna, why are you calling this the immortal jail when this is technically an immortal dynasty?
I'm glad you asked that. It's all part of my strategy for keeping non-immortals and immortals who have completed their requirements out of my hair for the entire dynasty. Please look at Exhibit A.



This here is what I call an Immortal Jail Cell. After an immortal has completed their requirements and have purchased Steel Bladder, they are locked in one of these jail cells containing all the basic necessities for the rest of the dynasty with two exceptions. One, the immortal painter is let out to do the painting of each age and then locked back in and two, all immortals who have completed their requirements are let out once a week to refresh their ambrosia. All food is fed to them through the fridge containing multiple copies of perfect dishes. The multiple copies of the same painting ensures that they receive a constant +40 beautifully decorated moodlet. All appliances were upgraded to unbreakable courtesy of the founder's wife, who was transformed into a witch after giving birth. The chair provides the maximum possible comfort moodlet while the video game console not visible allows the immortal to maintain level 10 nerd status. The only downside is that they need to know a townie so that they can use their phone to fulfill their social bar but my founder's supermax fixes that.



Eight immortal jail cells all prepped and ready to go. The bottom row contains the odd numbered immortal cells in descending order (7, 5, 3, 1) and the top row contains the even numbered cells in descending order (8, 6, 4, 2). In this picture, the top left is occupied by a rich townie who was invited on day one to sell his marguet vaguester. The bottom left is the founder's wife. The second to the top left is the second generation's unexpected twin brother.

Why are you doing this strategy?
Towards the end of that non-HoF dynasty, I basically spent the entire eighth generation's adult phase alt-tabbed doing other stuff while the game played itself. With this strategy, I can do this even earlier! That and people who aren't needed anymore can leave me alone.

Those poor immortals... what settings are you using and where is the dynasty taking place?
The dynasty is taking place in Lucky Palms. 54 Golf Links Lane was chosen for it's close proximity to the main hub. Lunar cycle was turned off and is permanently set to waning gibbous. Each season has been set to 28 days (the maximum) to minimize holidays. The weather effects have been turned off. Everything in population has been turned off so no fairies, celebrities, vampires, etc. Story progression is turned on because the rules require it. The family is opting out of the celebrity system because false accusation can go suck a lemon. This of course means no film career. Fortune Teller career is also impossible because I did not place the wagon.

Are you sure you want to go storyless? You've posted quite the wall of text already.
Positive, by going without a story I can focus solely on the dynasty. Attempt #3 in particular failed because I focused so heavily on the story that I accidentally made a fatal misclick when trying to set up a screenshot.

I read that other story you posted and noticed that you gave almost everyone couch potato, are you going to do the same thing this time?
You know it! I'm probably the biggest fan of that trait on this forum.

Cool, when does this dynasty begin?
It began two days ago! As of this post, the founder is already an immortal. It was actually a pretty close call because his chosen supermax has a challenge that is completely luck-based. It was worth it though because I'll be able to ignore the best friend requirements for every immortal until elder.

Offline Orange Iguana

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #1 on: March 17, 2013, 12:35:49 AM »


Jack Evans -- Founder
Lifetime Wish: Swimming in Cash
Career: Business
Supermax: Social Networking
Lifetime Rewards: Motive Mobile, No Bills Ever, Born to Cook
Real Estate: Area-52 Test Labs, Aleister's Elixirs and Sundries
Portraits: Young Adult, Adult, Elder
Opportunities: Making Coffee the Executive Way, Hospital Delivery, Scientific Documents, Making Nice with the Newsies, Commissioned Street Art, Outflanking the Military
Best Friends: Jaycen Hendrix, Darren Dreamer, Aya Tanner, Yuna Tanner, Ethan Tanner, Lina Lancaster
Traits: Ambitious, Workaholic, Charismatic, Couch Potato, Lucky, Natural Cook [Rebel], Over-Emotional [Honorary Degree LTR]



Before I even began the dynasty, I PMed Rica asking for a couple of rule clarifications. The original plan was to restart the dynasty until the wish enhancing serum appeared in the alchemy shop first try. Ultimately, I decided not to do this because like my previous attempts, I can just have non-immortals buy everything I need. He was willing to send me a couple of his elixirs though which really came in handy. The Midas Touch in particular completely eliminated any money woes for the entire dynasty just by turning multiple copies of Ambiguity Itself into gold and selling them.

Day one consisted of Jack going directly to Jaycen Hendrix's home to recruit him. He's better than Agnes because he brings a Marguet Vaguester to your home instead of the speedster. I had not received the elixirs from Rica yet so getting him to best friend was a matter of spamming the silly face over and over again. He's childish, you see. Once I got him to best friend, Jack went home, invited Jaycen over, recruited him, sold the Marguet Vaguester and that is both sim's lifetime wish complete. Both sims used the happiness points to buy Motive Mobiles for themselves.

Next, I bought Jack a megaphone and started a protest on unskilled sims at the park. A lot of skilling was about to happen so Jack and Jaycen really needed that boost. It was a success and Jack was off to the library to max the Social Networking, Cooking, and Gardening skills while Jaycen maxed Cooking to do the Culinary career, Painting, and Fishing to catch some Deathfish. During this time, the dynasty house and museum were built and the immortal jail was set up. After Jaycen maxed cooking, he went and joined the Culinary career. When Jack was done with his library skilling, he had his young adult portrait painted by Jaycen. Brain enhancing machines were used to speed up Jaycen's skilling progress. The reason Jack is maxing cooking is because although I'm leaving cooking open for all immortals, Jack is going to be the unofficial chef of the family. Spamming jokes with a rebel allowed Jack to get a 6th trait. I chose Natural Cook for that.

Here's where it gets interesting. Social Networking allows the user to summon sims with whatever age, gender, traits, and even astrological sign, he or she desires. Because Jack can easily summon 6 sims and use the relationship transmogrifier to instantly turn them into best friends with anyone he wants, it was a no-brainer to supermax this first so that the Evans can completely ignore the best friend requirement until a generation hits elder. Two of the challenges are easy enough, summon 25 sims with the sim finder app to get... absolutely nothing because the reward is bugged. Another challenge is to change the relationship of 30 sims to romantic interest or boyfriend/girlfriend to get the best friends forever option... which also doesn't exist because the challenge is bugged. There is one challenge though that is basically the new Guitar Star and that's the sell 5 blogs challenge. When you make a blog, you have to make posts to get followers. Getting followers increases the quality of your blog and gets you perks. At 4 stars, you randomly get an offer to sell your blog. This is the issue, this can either take 2 days or it could take weeks to sell a single blog once you hit the requirement. To even get followers at a respectable pace, you need to trigger a "Gotta Blog" moodlet repeatedly to get a guaranteed amazing post for 30-70 followers. The method I used was repeatedly changing the relationship of Jack's friends to stranger, then friend, then good friend, then best friend. Each new stage of friendship triggers the "Gotta Blog" moodlet for a personal blog. Because of how long it could potentially take to sell a blog, supermaxing this skill first is a gamble for a founder. Jack only had 3 days left until elder before he finally sold his fifth blog.

Social Networking does not have any opportunties whatsoever though. This is why Jack joined the Business career. The career offers tons of opportunties for him to complete and because no other sim can max the career, the BlackOps are pretty much guaranteed to be his and his alone. You may notice that one of the opportunties is a street art op. Jack had only eight days left before turning into an adult and he still had not gotten offer to sell his 5-star blog. I was beginning to worry so I started spraying ground murals in an attempt to change his supermax to Street Art. Needless to say, he got his offer when Jack hit level 6 in the skill. Street Art is still up for grabs and as long as Jack never has the street art kit in his inventory, there's no danger of failing the dynasty due to multiple level 10 street artists.

When Jack had hit adult, he summoned a young adult wife with the worst random outfit I have ever seen on a sim by using the sim finder app. Using the transmogrifier, he immediately married her and had kids. Something unexpected happened though, she gave birth to twins. It wasn't that big of a deal, it just means that I have a spare who is probably gonna spend the rest of his life locked in his own jail cell once he hits young adult. I might get him a fine arts degree and make him do the Culinary career though. The moodlet from the fridge affects babies so it would go great in the nursery.

When Jack hit elder, all he had to do was update his best friends list so that it contains sims who are actually alive, get his picture painted for the last time, and then it's ambrosia time. Towards the end, I had bought Jack an Honorary Degree in business so that I could give him a 7th trait, Over-Emotional. Jack will not be needed outside of the Sim Finder app and Relationship Transmogrifier app so he will now be locked in the jail cell.



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Offline Trip

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #2 on: March 17, 2013, 12:43:50 AM »
And just after I finished reading the Doe Dynasty, no less.

The jail cell idea is ingenious. I'm too nice to my immortals to do that, but it's still a great idea. Good luck with this attempt!
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Offline Dextra2

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #3 on: March 17, 2013, 10:56:29 AM »
Jail cell rooms? You are a smart, smart llama.
And the Doe Dynasty is a great read. It's in my bookmarks for easy reading! ;D
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Offline Ricalynn

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #4 on: March 17, 2013, 11:17:24 AM »
Hello Jack!  Good to see you got the elixirs!   I sent them as soon as I was able and yes Midas Touch is by far the sexiest elixir ever.   Can't wait to see who Generation 2 is.
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Offline MarianT

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #5 on: March 17, 2013, 12:24:56 PM »
Don't forget to check on your elders -- a non-working refrigerator glitch came with University Life, causing students in the dorms to die of starvation.

Otherwise, good luck!
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Offline azokka361

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #6 on: March 17, 2013, 12:32:39 PM »
Yes! I loved the Doe Dynasty, and this one looks just as interesting! Jail cells--hehe. That's kinda pretty awesome.
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Offline StratfordT

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #7 on: March 17, 2013, 12:33:46 PM »
What a clever idea, your certainly making the most out what the game offers. I'm curious to see how it all plays out, best of luck.

Offline Orange Iguana

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Re: The Evans Storyless Immortal Jail --Last Updated 3/19/2013--
« Reply #8 on: March 19, 2013, 06:12:57 AM »
After a few sim weeks of gameplay, I ran into a couple of issues with the jail cells.

-Sims would attempt to cook their own meals but because there's no counter, food processor, and stove in their room, they would fail and put the cutting board on their dining table. This forces them to eat on their recliner, which isn't necessarily a bad thing but it means I have to make them clean up manually.
-If a stereo is in the room and is turned on, sims will not go to bed on their own. This is easily fixed by just getting rid of the stereo.
-Unless they know someone they can talk to by phone, they have no way to fill their social gauge. This was fixed by simply giving them laptops so they can chat online.

I present to you all The Immortal Jail v2.0



The following changes have been made to each jail cell.

-Counters have been added where the trash compactor and dishwasher are located.
-The recliner has been removed and the dining table has been relocated. The recliner has been replaced with a maximum comfort dining chair.
-The stereo has been removed and replaced with a stove.
-A food processor is now on one of the counters.
-All sims have been given laptops to fill their social need.
-Non-immortals now have Heavy Sleeper, Neat and Hates the Outdoors. Ambitious has been removed from non-immortals. This is to force sims to clean the dishes and to prevent Stir Crazy and Anxious to Advance from appearing. Heavy Sleeper is to prevent the TV from waking them up.

Because of the changes, sims can now cook their own food if they really want to but they'll mostly eat leftovers. They can now be left completely alone and they'll eventually die of old age. The game console is still there, you just can't see it at this angle.

Also, say hi to Immortal Jack in the above picture.

Offline Orange Iguana

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Re: The Evans Storyless Immortal Jail --Last Updated 3/16/2013--
« Reply #9 on: March 19, 2013, 06:18:15 AM »


Daniel Evans -- Second Generation

Lifetime Wish: Seasoned Traveler
Career: Architectural Designer
Supermax: Painting
Lifetime Rewards: Moodlet Manager, Prepared Traveler, Extra Creative
Real Estate: Sacred Spleen Memorial Hospital, Paint A Desert Art Gallery
Portraits: Toddler, Child, Teen, Young Adult, Adult, Elder
Opportunities: Interior Decor, The Business of Decor, Ingredients Ripe for the Eating, Deliver a Painting to France, A Nice Harvest, A Retreat to Inspiration
Best Friends: Abel Schuster, Cyrus Pickett, Geoffrey Enriquez, Graham Craven, Jeremy Knox, Scotty Alston

Traits: Couch Potato, Artistic, Adventurous, Perfectionist, Avant Garde, Ambitious [Jock], Over-Emotional [Fine Arts Degree]


Notice the gardening opportunities. The painting opportunities just weren't coming so Daniel needed a plan B.

The second generation started off with a bang with Jack's wife giving birth to twins. Daniel here was the first one to come out which made him the immortal. The spare definitely was not useless though. I ended up being very glad twins happened because Daniel's brother, Theodore, contributed a ton of resources to the dynasty. His roles were to buy a motive mobile and moodlet manager, get a second culinary fridge, and paint the second generation.

People who have read my past dynasty stories probably already know how I handled Daniel's painting supermax. As usual, the plan was to delay skilling up in painting until young adult so that Daniel can max the Architect career at the same time as hitting level 10 painting (technically 9 and a half). I made a slight adjustment to the strategy though in that I had Daniel retire when he hit elder instead of having him remain an architect forever. The reason I did this was because the 40% discount has me make less money per Midas Touch statue. Although I can buy the statues for 40% less money, it'll also sell for less too. The discount does not apply to community lots, vacation homes, or University either so this family really did not need the discount anymore.

When they became teens, I started having them both skill up in cooking with the intent on getting them fine arts credits for University. For Theodore, this was so that he could get a headstart on the Culinary career. For Daniel, this was just so he could get another trait. May as well, right? I also had Theodore learn gardening so he could help Jack take care of indoor life plants and death flower bushes. I made sure that Jack was the one that harvested the death flowers though, no touchy if you're not immortal, remember? For some strange reason though, the life fruit just would not grow. Realizing that I was wasting my time, they went right to the trash. I should have enough life fruit to last the dynasty anyway so no more gardening.

Theodore was also responsible for painting Daniel's portraits since there was no way Jaycen was going to make it all the way to Daniel's elder birthday. He sure put up one heck of a fight with old age though, finally passing away at 121 days old.

After they both turned into young adults and graduated from University, Theodore went to work on getting the family his second fridge. The moodlet it gives benefits babies so this fridge went into the nursery when he got it. I tried to get a third fridge by having him quit and rejoin the Culinary career but I learned the hard way that doing that doesn't work. Once Daniel had finished his career requirement and was armed with a wish enhancing serum purchased from the alchemy store, I bought him Opportunistic and had him get started on maxing his Visa levels. With ambitious and a wish-enhancing serum, that's 138,000 LTHP which means two Moodlet Managers for the family. Actually, combined with the LTHP he already had, he was able to buy three moodlet managers. With the spouses, Jaycen when he was alive, and Theodore helping, the family soon had 8 moodlet managers ready to go for the entire dynasty. All that was left was purchasing 8 motive mobiles... which was accomplished about halfway through adulthood.

When Daniel had finished his lifetime wish, there was really nothing else for him to do but get married, have his wife bring in the third generation, and wait for opportunities. Those field trips really paid off as it gave Daniel alternate options like gardening for opportunities. I also had the wife do the Culinary career for a third fridge (last one until generation 7, I swear) to put in Jack's jail cell. Now Jack never has to leave his cell to make perfect dishes.

Once Daniel and Theodore both hit elder, fulfilling the best friend requirement and getting the portrait done was a breeze. This is why I had Jack supermax Social Networking. Jack summoned 6 male elder sims (opposite gender leads to annoying date phone calls) with the sim finder app and used the relationship transmogrifier to set them to best friends with Daniel. Boom, best friend requirement done, go eat your ambrosia.

Offline Dextra2

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Re: The Evans Storyless Immortal Jail --Last Updated 3/19/2013--
« Reply #10 on: March 19, 2013, 07:20:32 AM »
You, Mr. Orange, are a genius of the best sort. It's a brillent plan going on here.
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Offline Revenge

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Re: The Evans Storyless Immortal Jail --Last Updated 3/19/2013--
« Reply #11 on: March 19, 2013, 08:10:13 PM »
Yeah, I'm stealing your idea. Probably. Thanks for the idea! Ciao.

Offline Tilia

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Re: The Evans Storyless Immortal Jail --Last Updated 3/19/2013--
« Reply #12 on: March 19, 2013, 08:28:36 PM »
This is so brilliant and horrible at the same time.

Offline Dextra2

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Re: The Evans Storyless Immortal Jail --Last Updated 3/19/2013--
« Reply #13 on: March 19, 2013, 09:27:19 PM »
This is so brilliant and horrible at the same time.
And that is what makes it so awesome. ;)
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Offline Pam

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Re: The Evans Storyless Immortal Jail --Last Updated 3/19/2013--
« Reply #14 on: March 21, 2013, 02:38:15 AM »
Yeah, I'm stealing your idea. Probably. Thanks for the idea! Ciao.

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