Author Topic: Sims 3 - The Official Building/Remodeling Showboat Thread  (Read 1301812 times)

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2970 on: November 27, 2012, 09:34:53 PM »
I think by now you can all guess what this build was intended for <.< Yet another autumn abode contest entry. This time I went way overbudget by about 25k, and couldn't bring myself to delete any bit of this house. I must say it is one of my favourite so far. And I would like to thank everyone for teaching me about sectioning a house, without which I would not have been able to build this house and would yet be stuck with square and rectangles for houses hah. The inside is a bit... lacking, mostly because I was trying to budget for the contest, but I intend to go back and furnish entirely when I have more time... or if someone who enjoys interior decoration would like to, I would be overjoyed. Enjoy :)





















Offline Odinsdottir

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2971 on: December 01, 2012, 07:05:38 AM »
@ norenegonc, I intend to spend the rest of the day getting to grips with your tutorials!  I meant to do so last weekend but got caught up in the Autumn contest.  You do amazing work.

So, the Norse/Viking themed build!

This is Freya's Cottage.  This is the first of many on the theme.  You can find the images I used to get inspired in my gallery. 







I didn't do much with the interior, and I played with the Outdoor Living stuff to make a fairly standard hot tub and grilling area.  Next one in the theme will be a mountain lodge with four bedrooms and lots of space for entertaining and celebrating.  Will probably be after Christmas, so after I get Seasons.

Hope everyone is staying warm and cosy!
x, EAOdinsdottir.


A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.

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Offline ladybug53

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2972 on: December 01, 2012, 09:23:21 AM »
Oh, I love your cottage ! The colors and landscaping, awesome ! Looking forward to seeing more .  :)
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Offline Odinsdottir

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2973 on: December 01, 2012, 01:21:01 PM »
Thanks so much Ladybug.
 
Am learning all about CEF!  I'm going to revisit my spa and include all kind of crazy mad splitlevel hotubby awesomeness.  I think!  I hope! 
x, EAOdinsdottir.


A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects.

-Robert A. Heinlein

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2974 on: December 01, 2012, 04:47:50 PM »
@ norenegonc, I intend to spend the rest of the day getting to grips with your tutorials!  I meant to do so last weekend but got caught up in the Autumn contest.  You do amazing work.


Hello Odinsdottir! Thanks for the compliment, if you have any questions about any of the tutorials, just let me know :) Nice cottage btw, I like the colors :)

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2975 on: December 03, 2012, 02:27:22 AM »
Here is an exclusive club I am building for FireRaye, there is something off about it though and I cannot quite figure out what. Any suggestions would be awesome :)





Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2976 on: December 03, 2012, 02:33:11 AM »
I love the curves in that Norenegonc. The only thing that bothers me is that little archway linking the two big angled buildings at the front. I would only suggest maybe getting rid of that and putting the fountain in that gap instead? Maybe...



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Chuckles_82

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2977 on: December 03, 2012, 04:02:03 AM »
I think it's the colours and/or textures. The shape and style are awesome!

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2978 on: December 03, 2012, 04:42:05 AM »
I think it's the colours and/or textures. The shape and style are awesome!

Thanks for the compliments guys :) I think you both may be right, I might just scrap the archway between the two main structures and as for the colours, I don't even know where to begin hah. I never do well with the coloring after the structure is done. The issue is I don't know what sections to colour the same and which sections to color differently and what colors or textures to use to make a building look realistic. How do you know what a certain area should be stone or wood or just a solid colour lol, I get so lost in that.

Chuckles_82

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2979 on: December 03, 2012, 05:41:49 AM »
Stone is heavier, and therefore usually closer to the ground. Also, it is used to lay the foundations of a building. You'd rarely see wood on a ground floor, and stone on the next floor up. Just as an example. I like all the arches, and you have all the wood in the right places, but I'd change the places where you used the stone. Also, somewhere on here and on the official forum is a tutorial for colour matching. A lot of it is experimentation, using the colour wheel as a guide. It looks like it's stuck between modern and medieval. What style in particular were you going for?

Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2980 on: December 03, 2012, 06:15:30 AM »
Only get rid of the archway if you agree that it looks bad - there is obviously support for keeping it as it is. Also, I agree that there's too much stone - especially that silver stone next the blue - because it just looks really repetitive. But again, that's just my opinion. :)

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2981 on: December 03, 2012, 05:17:50 PM »
Ah thanks for clarifying, no wonder the stone looks so weird all over. I was going for a modern look but with a classical touch. FireRaye wrote contemporary chic so I guess that was the goal hah. In any case, what you wrote makes a lot of sense. I redid the colours. I also compromised on the arch, disconnected it from the buildings but left the central bit. I widened the steps to the front, threw a tree between the buildings, and got rid of the garage which thinking about it seems weird at a club. Instead I went with an open area car holding... thing. Now all that is left is furnishing :D








Offline NearlyWitches

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2982 on: December 03, 2012, 05:35:41 PM »
Everyone's builds here are so amazing, I don't know if I can compete but I'll try  :) This is my first attempt at sharing a build so sorry if I do anything wrong...











Advice is welcome, I rarely stick with houses because of my laptop's random crashes. I may add screenies of the outside if I can get it finished without too many technical difficulties but truth be told I never know what to do with the landscaping and outside decoration.
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Offline pallyndrome

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2983 on: December 03, 2012, 07:50:20 PM »
Nearly Witches - great colour coordination (were you going for christmasy? because I feel all warm and festive looking at your post). I also like the pink bathroom - but I'm curious, is that a big sink on the left?

EDIT: noneregonc - it looks a lot better now. I especially like the little arch in the middle now. :)

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2984 on: December 03, 2012, 09:21:51 PM »
So as you may or may not know, I began work on my first world endeavour. And of course instead of working on CAW like a good little builder, I took a break to work on one of the lots. This one has been in the making for a while. I was looking to create a build that would iconify the entire city, a la Eiffel Tower is to Paris. But I didn't intend to use any CC or the Eiffel Tower built into CAW, rather I was more interested in creating something different. And so following the spirit of my favourite city in the world, la ville de ma coeur, Paris, I began working on a tower. And finally Yonkori Tower was built, named after the city in which it will eventually reside. The look I was going for was "first time to the top of the Eiffel Tower looking down at the city"-esque breathtaking so feel free to be overly critical if it is not. The official function of the lot would be a restaurant (again following our favourite tower) which would be housed in the middle section and reached through an elevator in the middle column (which would also lead down to the basement rabbithole).









And here I took out the middle column which would be utilised for an elevator, wasn't sure which I liked better with or without the column.