Author Topic: Sims 3 - The Official Building/Remodeling Showboat Thread  (Read 1301365 times)

Offline Sims3Clacla123

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2100 on: December 17, 2011, 04:31:07 AM »
Norengonc that little house reminds of the hobbit homes in Lord The Rings.  :)
It's very cute.
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Offline samoht04

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2101 on: December 17, 2011, 04:48:31 AM »
Hmmm, I didn't know this was possible and yet always wanted to do it! Thanks for showing it is possible, I think I know how you did it as well. I'm off to see if I can make a Hobbit Village, lol.  ;D
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Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2102 on: December 17, 2011, 06:59:22 AM »
@Agneza - Ah, naver muler 84, that builder's houses are something else. I see he or she favors the modern look, most of the inclines are straight. They must have used the level terrain tool. I just used lower terrain instead hah, but I think the curve of the hill makes it look fitting for a hobbit :) And yes of course I can create a tutorial for this technique, but I do not think you are going to like it lol. It involves a fair use of CFE false as well as walls jutting out of the ground here and there until you finish lol. I must also mention that nothing you build in the entrance area will show above ground. In my hobbit house, notice the lights in front of the door in one of the images. These lights do not show when you go back to the ground level view. I know :( it really limits the decorating ability for the entrance, you basically can only color the walls, floor and doors and windows. In any case, I was going to create this above ground basement tutorial later after finishing some of the basic tutorials, but if you guys are interested, I can go ahead and work on it after I finish my santa house.

@General - All this talk of dwarves halls and hobbit villages… I am going to say we should start a massive team effort in creating a Middle Earth world. We can create a mountain with a giant entrance for the dwarves (using the same technique as the hobbit house), and we can use the build technique to create a 9 story tall Gondor on a giant lot, and even create a hill on CAW for Rohan <.< I am already imagining how I would build the hill where the castle stands in Gondor, while using a series of inclines and tiny 1 room houses to reach it. It would be like an entire city on a single lot hah. I admit I am not that big of a lord of the rings fan but the thought of creating those buildings is interesting. 

Thanks again, cheers :)

Offline Yarakisagoa

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2103 on: December 17, 2011, 07:47:38 AM »
Hello guys. I've fixed my ADSL cable and sorry for the delay. Here is the link for my Minimal Modern House: http://www.mediafire.com/?3hl9433naj44cnf. I'm sorry guys :D.


P.s: I'm planning a ideal for building another modern house, this time, i think it's gonna be a "P" House. Hope you guys like it too :D.

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Offline Agneza

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2104 on: December 17, 2011, 07:55:59 AM »
norenegonc - You are an amazing builder! I'm so happy You are with us. Thanks to You and Your tutorials I'll finally be able to fulfill my longtime wish to build a fantasy world with houses I didn't know how to build until You came and shared those tutorials with us. The hobbit houses are exactly what I was looking for for my fantasy world. Thank You a lot! ;D

Offline Agneza

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2105 on: December 17, 2011, 08:00:16 AM »
yara - thanks! I just downloaded it ;D

Offline samoht04

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2106 on: December 17, 2011, 09:46:21 AM »
@General - All this talk of dwarves halls and hobbit villages… I am going to say we should start a massive team effort in creating a Middle Earth world. We can create a mountain with a giant entrance for the dwarves (using the same technique as the hobbit house), and we can use the build technique to create a 9 story tall Gondor on a giant lot, and even create a hill on CAW for Rohan <.< I am already imagining how I would build the hill where the castle stands in Gondor, while using a series of inclines and tiny 1 room houses to reach it. It would be like an entire city on a single lot hah. I admit I am not that big of a lord of the rings fan but the thought of creating those buildings is interesting. 

It's certainly a cool idea for a project but it would be a lot of work for whoever was doing it in Create a World. Worlds are not really the sort of thing that can have the chores shared out equally.

EDIT: I managed to do it, took a few goes to get it but finally got it, Lol. Heres my little attempt. Not very good I put it to far against the edge of the lot and it didn't leave much room.



Not the best pic, oh well. I quit without saving. The steps, walls and floor in the burrow are all the same colour.
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Offline Agneza

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2107 on: December 17, 2011, 12:05:19 PM »
Thomas, is perfect hobbit house! how you did it ? :D

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2108 on: December 17, 2011, 03:40:08 PM »
Hm, I like the wall curving idea to mimic a hill but I can tell from the image that we are not using the same technique lol. The one I used requires stairs to create a void. Basically it involves building a basement (with the actual basement tool) slightly above ground and then literally yanking the terrain around it. The only bit that is actual wall is the front. I can briefly describe the technique here and later on I am going to create a detailed tutorial.

You first raise some terrain about 8 clicks. Level out the area you are imagining the hill to be at this level. Then build a basement at this new height (smaller than the overall area). Next CFE false. After that lower the terrain in the front to reveal the front of the basement. Lower the terrain in front of that by about 2-4 clicks and then level out the area in front of the basement at this new lowered height. Now create a new basement at this lowered level and connect it to the old one. This will create an incline underground. Now there are two workarounds we can do here, but I am only going to detail one for now. When you build stairs underground, it creates a void above ground that cannot be filled over by terrain. We utilize this by creating stairs 4 tiles away from the front of the house to create a void there. Now you can CFE true again and then you can use terrain tools to form the hill around the basement with the actual ground. Neat huh :)

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2109 on: December 17, 2011, 05:01:16 PM »
Sorry to create another message lol, I threw together a modern house to show what I meant by using a subtle stone instead of solid colors. I guess you can call it an "N" house lol. You can see that the white is not a solid color, but just one of the more subtle stone designs. Once I finish writing the intros for these houses, I can toss them onto the forums as well. Cheers :)














Offline CreativeCrayola

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2110 on: December 17, 2011, 05:04:44 PM »
Oh how I wish you would upload your creations, Norenegonc!

Offline Agneza

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2111 on: December 17, 2011, 05:12:02 PM »
norenogonc - beautiful house and coolors ! I tray make hobbit cottage but I do someting wrong.

Offline samoht04

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2112 on: December 17, 2011, 06:13:03 PM »
Can't see your latest due to not being able to see images on mobile but from the technique you used it sounds similar to what I did. I don't have a structure method it was more of a trial and error, Lol.
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Offline cndneh

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2113 on: December 17, 2011, 06:17:21 PM »
It's certainly a cool idea for a project but it would be a lot of work for whoever was doing it in Create a World. Worlds are not really the sort of thing that can have the chores shared out equally.


A cool idea that could work if you had someone to build the basic world, mark off lots etc, then everyone interested in it download it and build on assigned lots, I for one would jump on that chance to be part of it! The world builder could build it according to Tolkien maps, then each area could have a team of people, either builders then decorators, or individual home builders.  wow, this sounds like fun.  Can I build the Prancing Pony??  :D

Offline norenegonc

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Re: The Official Building/Remodeling Showboat Thread
« Reply #2114 on: December 17, 2011, 06:35:37 PM »
Ah okay, I think I see the terrain over your building, it is hard to see from the image. A lot of the roof of the house is covered with flora and fauna so I couldn’t tell if it was terrain or just normal floring. I thought it was a different technique because I didn’t see any stairs. What did you use the create the void between the basement level and the ground level. I thought only stairs could do it. Or did you create stairs in the back, but then I would imagine that would create the void over your actual structure, thus not allowing you to form terrain around it.

Also, yes we would need to find a world builder to get started. I know a tiny bit about world building, but I am on a mac so I cannot use CAW. I do use windows on boot but all the game versions are digital and a few are mac only, so I couldn’t get full functionality from CAW on windows. I do like your idea though. We could find a world builder to create the basic structure and coordinate to figure out lot sizes and allocations. It wouldn’t even have to be exactly like Tolkien’s Middle Earth. We can use that as a basis and create something new due to the limitations of the CAW tool etc. Then we can divvy out sections to builders and create teams with builders and designers. I could build some structures that talented fantasy designers like Agneza and Joria could decorate. Ah the ideas… One issue I see though is rabbit holes and where to throw them lol. I was Thinking maybe a giant Gondor that is built over a few lots and in the middle would be a few lots with the key rabbit holes like city hall and the grocery store. From the outside you wouldn’t see them because the walls of Gondor would be large and cover ever side besides a tiny entrance in the front for a road to the middle. Neat…