Didn't want to make a house. Just wasn't in the mood. But none of the available homes in... what's the name of the town that comes with Pets? That one. None of the available homes there really suited my needs, and I wasn't confident I could adaquately remodel them. So I built.
I don't like where the driveway is, but I completely forgot about it until I'd already finished building. Again. So it's going to stay there until I think of a better place for it. Also I forgot to put dirt in the orchard. Whoops. Just pretend that spot is brown.
The main floor of the house. You can't see it, but the walls are a bit bare in this picture. Fortunately, the young lady my sim had been courting just happened to be an artist. Lucky break that.
I eventually made room for a stereo in the living room.
Here's the upper floor, with our artist at work.
A private museum was one of the requirements for this house, so here it is. I left some space for a second blessed sarcophagus whenever I find the last piece.
I like this master bedroom. I don't know why, it's just my favourite bedroom of all the ones I've ever built.
Another requirement was a basement storage area. The room behind the stairs is locked to everyone. I use it to hold on to items which, for various reason, I want to keep, but don't want anyone interacting with. Cursed sarcophagi, for example, and nectar bottles found in tombs. Historically interesting, but I don't really want anyone drinking it.
The nectar cellar below the "garage". Apparently I forgot to take a photo of the garage, but It's just a couple nectar making machines anyway (the final requirement).
Finally, the orchard after things actually started growing. I still hate gardening, but I wanted to experiment with nectar making.