It was quite a challenge, and it wasn't always fun. Some times we'd get bogged down or would just get a little tense with one another, other times the pc wouldn't cooperate. With so many people having so many ideas it got pretty exciting. I think I had more fun with it because I was the only one who could devote full time to it. No school, no job, no little kids to interfere, so I'd work on some of the things that were basic "chores", like landscaping around a rabbit hole or something. The most fun was building the huge builds, which you all know I love to do. The hardest challenge was the Arboretum/Art Gallery, which has a lot of empty space in the gallery itself. Hard because we had to keep it available for challenges so that meant many things that I wanted included couldn't be, so it was redone a dozen times before it got the ok. Second hardest from a technical aspect was Pier Fun O Won. Getting the ground under the pier to match the color of the sea and NOT have edges curl up was a challenge. The actual buildings were easy. I actually did go in and remodel it to cut back on some of the graphics issues it had.
Even the water underneath was landscaped before I changed things!