Thank you everyone. It's really fun to build that part, but lot to learn still. I'm not shore why trees placed in World editor are floating - root is up the ground comparing to those trees on lots. I hope that in CAW it won't be too much of a problem, cause I don't want to leave them like that
I'm also annoyed by subway priority, Sim waste a lot of time runnig to stations, so I have to find efficient system for them, or leave only one for guitar exploit. Some of the lots are not complete, I lost inspiration after some parts, so there is a lot of tweaking around left. And I still don't know if I would leave west beach with completely empty lots for players to place their favorite homes, and should I place at least one milionaire villa, and which to chose. Not to mention another sweet dilema which club to place where, and not so sweet checking part - what objects are missing. I just realised one club didn't had public stereos up stairs, and 2 rooms were completely dark - no lights were exported/replaced. So this is a long process and not always so fun. And now, I even consider changing road pattern into asphalt..and am mad cause I can't place large dark rocks on lots..
In boungalow area I managed to made even two family starters under 16.000, and am very happy about it. Also some of these boungalows are classy and elegant, others are colorful and funky, some have excellent cooking equipment, others have many skilling objects, but all have good beds, showers and not the cheapest fridges and stoves, and some landscape. And everything else neccessary for start.
Thanks for encouragement everyone, I hope the final version will soon be out there at least to start that final testing part.