Author Topic: Sims 3 - The Official Building/Remodeling Showboat Thread  (Read 1313576 times)

Offline Ausette

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1080 on: May 20, 2011, 11:20:30 PM »
I'm please to say Navy Nook is now in the Swap Shop! [Link]



@ Feeful, welcome to the forum! I really like the awnings over the doorways and your use of the platform tool to make split levels. I was wondering though if you'd used the Autoroof tool for your roof. I think I'd like to see some of those seperate little peaks in the roof as one continuous line. I like the one over the front door though.  :)

@ ejnarts1, a big welcome to you too. The Alto house is looking absolutely wonderful. I actually like the pink now  :D. I also like how you've split the bedroom into a more practical set of areas, well done.

@ Phyre, I saw another one of your works on the 'building tips' thread and I really like your modern style and use of friezes. I might close up the bathroom in your starter house for practicality reasons, but it's a really beautiful, modern little house.

@ Anushka... wow  :D. Bungalow bay has turned out absolutely stunning. I'm jealous of the Sims who get to live there now! What else can I say, it's just beautiful really.  ;D

Offline Anushka

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1081 on: May 21, 2011, 02:59:12 AM »
Thank you everyone. It's really fun to build that part, but lot to learn still. I'm not shore why trees placed in World editor are floating - root is up the ground comparing to those trees on lots. I hope that in CAW it won't be too much of a problem, cause I don't want to leave them like that ::) I'm also annoyed by subway priority, Sim waste a lot of time runnig to stations, so I have to find efficient system for them, or leave only one for guitar exploit. Some of the lots are not complete, I lost inspiration after some parts, so there is a lot of tweaking around left. And I still don't know if I would leave west beach with completely empty lots for players to place their favorite homes, and should I place at least one milionaire villa, and which to chose. Not to mention another sweet dilema which club to place where, and not so sweet checking part - what objects are missing. I just realised one club didn't had public stereos up stairs, and 2 rooms were completely dark - no lights were exported/replaced. So this is a long process and not always so fun. And now, I even consider changing road pattern into asphalt..and am mad cause I can't place large dark rocks on lots..
In boungalow area I managed to made even two family starters under 16.000, and am very happy about it. Also some of these boungalows are classy and elegant, others are colorful and funky, some have excellent cooking equipment, others have many skilling objects, but all have good beds, showers and not the cheapest fridges and stoves, and some landscape. And everything else neccessary for start.
Thanks for encouragement everyone, I hope the final version will soon be out there at least to start that final testing part.



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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1082 on: May 21, 2011, 03:43:44 AM »
No one builds Los Aneigos over night.  It's a learning process above and beyond just building a house.

You're doing well, keep it up!


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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1083 on: May 21, 2011, 03:50:18 AM »
Anyways, my house Amphoteric is done and up in the swap shop.  ;D but no time to dawdle, on to the next project!

I wasn't in much of an architecture mood, so I decided to take a swing at an apartment complex.  I'm amped at the idea of converting it into a student dormitory.







first floor is as so.  I was kind of hit with a dilemma working the first floor.  I hate those ominous black-out areas, but I'm also not very fond of the ridiculously high walls.  Only so many ammenities make sense in them, that I settled on a pool, lounge, and a tennis court, just for aesthetic/to fill up space.

which means step one, done!  This ought to be a fun little project; wish me luck!


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Offline ladydragon76

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1084 on: May 21, 2011, 03:56:04 AM »
Good Luck!  I have plenty of faith.  :D  I've also ha a LOT of fun doing apartment buildings.  The pay off is in the test run when I can send my sim to visit his or her neighbor, and random sims show up, or the other residents hand out in the jacuzzi or pool, or at the bar.

*hugz!*
-LD
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Offline TheChronicR

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1085 on: May 21, 2011, 04:19:43 AM »
So far your apartment complex is awesome, Dane. I think you could add a few decorations to the pool. Such as... lights, maybe?
Well, that's your opinion, isn't it? And I'm not about to waste my time trying to change it. - Lady GaGa

Offline Gogowars329

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1086 on: May 21, 2011, 04:57:36 AM »
I like your apartment building so far Danefaith!
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Offline samoht04

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1087 on: May 21, 2011, 06:52:05 AM »
Thank you everyone. It's really fun to build that part, but lot to learn still. I'm not shore why trees placed in World editor are floating - root is up the ground comparing to those trees on lots. I hope that in CAW it won't be too much of a problem, cause I don't want to leave them like that ::)

There is a way to raise/lower the position of trees, I think it's after you place them then click on them and drag one of those lines that act as an AXIS, one is vertical and one is horizontal, drag the Vertical one to change the Y Axis. I think that is the case anyway.
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Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1088 on: May 21, 2011, 07:01:40 AM »
Rehauled the design.  since its only been what, like an hour, I switched out the pictures in my above post just to avoid flooding the thread with pics.  ;D


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Offline ladydragon76

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1089 on: May 21, 2011, 07:06:01 AM »
I like it!  I really like the tennis court look.  Could also have a community laundromat on one of the other floors too.  Full service complex :D

*hugz!*
-LD
I reject your reality, and substitute my own!

Offline danefaith

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1090 on: May 21, 2011, 07:09:09 AM »
that's what i'm aiming for.  Aim to have a LOT of student oriented community rooms.  Laundry, computer lab, hang-out spots.  they'll be of particular use, considering...

...your sim's actual dorm is only 5x7!  8)


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Please feel free to utilize any of my builds in any of your stories and so forth.

Offline ladydragon76

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1091 on: May 21, 2011, 07:11:38 AM »
Awesome!  I have a dorm style building on the exchange site, even has a community bathroom down stairs Heheh!
I reject your reality, and substitute my own!

Offline Phyre

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1092 on: May 21, 2011, 07:59:20 AM »
I'm loving the idea of a student housing complex Danefaith! The first floor is coming along really nice! I love the tennis court idea! How big is the actual area? You could perhaps look into fitting in a small area where spectators can sit, player chairs and coolboxes and a referee (bar) chair? I doubt the sims has anything resembling a score board.

My only suggestion would be to perhaps look into the lightning of the bar/stage area. It looks rather dark. Perhaps some lighter colour accents will lift it up a bit. Not sure if the dark is what you were going for though - that kind of Irish pub look.

Looking forward to seeing the rest of the complex!

Offline Anushka

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1093 on: May 21, 2011, 08:08:07 AM »
Thanks Dane and Samoht, after looong morning walk with my little one, I'm fresh to continue working on this until our relatives arrived tonight for a couple of days, then I won't have much time for it. But I already checked what I can do with trees in CAW, and yes, they do behave as any other object - having a posibility to move them in 3D - place them perfectly. For some reason, trees look akward in CAW - my graphic settings, but wonderfull in game. I'm glad that is working well, even if that means I'll have to pay much attention to each tree I plant.
I already placed Amphoteric and I love it, it is harder and harder to chose for my rich Sims where to settle.. and this student dormitory.. wow, pool would be too much back then when I was a student, and having a hot tub.. I would never finish my studies with all that, but parties would be on whole different level ;D. Can you tell me where to find celling light in buydebug - I used to find them easily in misc tab, but lately I got only wall lights, so I'm wondering what happen there..
And Aussette, lovely house, specialy elevated fondation! It's in my bin waiting for SV to load. You build it on my 2nd favorite lot in SV so I'm gonna use it soon!

Offline Ausette

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Re: The Official Building/Remodeling Showboat Thread
« Reply #1094 on: May 21, 2011, 08:59:26 AM »
Thanks Anushka, glad you like my house  ;D. danefaith, that apartment's already much nicer than the lodging at my uni! For reference, my bedroom's part of a three story building and looks a bit like this:



That was surprisingly fun to build  :). Anyway, I'm really looking forward to this one, it looks fantastic already! I'd probably give the pool a ladder though.

 

anything