I knew being on call could be a problem. My nights haven't been my own in a while. It's hard to concentrate on anything if you don't get enough sleep, I can attest to that. So, when the emergency call came on at a regular hour, I was just a little relieved. I left immediately, of course. You never know what kind of disaster occurs, even on an isolated island with a limited amount of inhabitants, like Redemption.
Only when I returned home did I notice there had been some kind of emergency at the manor as well. Our kitchen still bore the traces of a large house fire, which may have obliterated the house if left unchecked.
I kind of left the pan on the stove... with disastrous results. Thankfully Mariska's ice blasts managed to contain the fire, but we still lost the stove and one of the counters. I guess I'll have to take more care next time. It is difficult to think of such basic things when duty calls though... I have never really been good at thinking of too much different topics at the same time.
The event has given Arthur inspiration however. He now wants to follow in his father's footsteps and become a super-spy. What? Oh well. I guess sometimes Sims' minds do work in mysterious ways. At least it may keep him out of trouble.
(Of course, there's no fire station yet. Maybe that's why Arthur suddenly throws the lifetime wish of being a super-spy after the fire.)
We've become partners in the science building now, though... I wonder why. They growl at me for building a playground for the kids in this household, which they have been able to use a lot already... and then Mariska just goes and buys a partnership, which costs a lot more! She says it will make us money every week, but I've yet to see that.