Author Topic: Future Sim Improvement Ideas  (Read 520036 times)

Offline RockinRobin

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Re: Future Sim Improvement Ideas
« Reply #60 on: December 23, 2009, 02:58:10 PM »
I thought of another improvement because this really bugs me. I wish that when sims are in love or married or dating, (whatever) that they could walk down the street or wherever they go, holding hands. Most of the time, they don't even walk together. You have to make one go somewhere and then the other. You can make them go out together....but that's about it. When they dine together, they don't even sit at the same table! It's just so stupid. I think if Sims are together, that they should automatically eat at the same table and be able to "be together" when they are doing things.

Schipperke

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Re: Future Sim Improvement Ideas
« Reply #61 on: December 26, 2009, 02:11:15 PM »
I really wish they'd give us a way to stop getting the newspaper.  None of my sims read it, and since it can't be deleted in buy mode, my sims have to waste time disposing of the thing every day.  Not a big job, but you know how fast time passes in Simland, I hate wasting any of it.



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Offline Metropolis Man

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Re: Future Sim Improvement Ideas
« Reply #62 on: December 26, 2009, 03:05:30 PM »
I really wish they'd give us a way to stop getting the newspaper. 

It already exists. Pick up the phone and call for Services > Stop Newspaper

17irish11

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Re: Future Sim Improvement Ideas
« Reply #63 on: December 28, 2009, 01:42:54 PM »
I would really like to see the seasons again as well, although some of the houses that were build in Sunset Valley and Riverview are not weather proof!!  I also agree on the music, the guitar just does not quite cut it.  I would also like to be able to go into some of the buildings that they no longer allow you in.  It used to be you could go into the restaurants with the Sims while they dined.

Offline Pam

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Re: Future Sim Improvement Ideas
« Reply #64 on: December 28, 2009, 04:05:41 PM »
I would also like to be able to go into some of the buildings that they no longer allow you in. 

They improved this a little with World Adventures.  Your Sim can go into the stores and buy items from the clerk at the register.  Your Sim can also sit at a table and eat a meal at the cafe.
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Offline RockinRobin

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Re: Future Sim Improvement Ideas
« Reply #65 on: December 28, 2009, 05:45:53 PM »

They improved this a little with World Adventures.  Your Sim can go into the stores and buy items from the clerk at the register.  Your Sim can also sit at a table and eat a meal at the cafe.

Yeah, but they still won't sit together!  LOL  :D :D

Offline samoht04

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Re: Future Sim Improvement Ideas
« Reply #66 on: December 31, 2009, 07:38:25 PM »
Hot Tubs
Different Music Stuff
Seasons
Pets
Furniture
Hobbies
Sports
Worlds
Buildings
Interactions between all ages
Baby Stuff - Clothes, toys, pram, play mat
Toddler stuff
Toys
Cars/Vehicles
Skills
Memories
Magic
Business's
Careers
CAS Modifiers - Height, Foot Size (What? Everyone's different sizes!)
Deaths

Edit:
Worlds linked so you can take tay trip to riverview.
An Option to make grass grow so you can cut it.
Different branches in skills because a bodybuilder won't be as fast as a sprinter.
clothes for babies!
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Kokkei Mizu

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Re: Future Sim Improvement Ideas
« Reply #67 on: January 12, 2010, 01:36:23 AM »
I would also like to be able to go into some of the buildings that they no longer allow you in. 

They improved this a little with World Adventures.  Your Sim can go into the stores and buy items from the clerk at the register.  Your Sim can also sit at a table and eat a meal at the cafe.
This isn't the experience I have? Is it a patch in World Adventures, or was it included with the expansion pack to begin with? My Sims still disappear into the shops and restaurants of Sunset Valley. However, the shops and restaurants of the 3 destinations, I can walk in to, if that's what you mean.

Offline Pam

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Re: Future Sim Improvement Ideas
« Reply #68 on: January 12, 2010, 02:18:14 AM »
Well, yes, that's what I mean.  Did I not say that?
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Arafel

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Re: Future Sim Improvement Ideas
« Reply #69 on: January 13, 2010, 07:30:20 PM »
I think it would be nice if they had different goodbye animations for sims depending on their relationship with the other sim. I first thought this when in my legacy family the son that declared his father his nemesis and told him to leave his party after arguing with him they casually waved goodbye to eachother with a small smile. I was like "Uhh, you two HATE each other! There's no smiling!"

So something other than the standard goodbye wave could be nice. Like a glare and then the sim huffs off with her arms crossed and nose up in the air. Just *something* different.

Offline Metropolis Man

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Re: Future Sim Improvement Ideas
« Reply #70 on: January 13, 2010, 07:42:54 PM »
I'd like that as well, Arafel. And it makes a lot of sense. Heh, wouldn't you have been pleasantly surprised if your Sim son had just decked his old man and said, "How do you like that goodbye, pops?"

Arafel

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Re: Future Sim Improvement Ideas
« Reply #71 on: January 13, 2010, 07:57:26 PM »
LOL!!!! Well, I never promote violence  ::) but yes, that would be shocking.  :D

Arafel

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Re: Future Sim Improvement Ideas
« Reply #72 on: January 14, 2010, 09:03:10 AM »
LOL!!!! Well, I never promote violence  ::) but yes, that would be shocking.  :D
Not to mention the goodbyes from someone at level 10 Martial Arts.... Now THAT would be one heck of a "HASTA LA VISTA... BABY!"  <Flying Roundkick to the head>

LOL!!!! Personally, I'd prefer the Flying Forward Bicycle Kick like that of Liu Kang from Mortal Kombat. I see the sims do that move whilst sparring and it makes me chuckle  :D

Offline Metropolis Man

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Re: Future Sim Improvement Ideas
« Reply #73 on: January 14, 2010, 09:10:14 AM »

LOL!!!! Personally, I'd prefer the Flying Forward Bicycle Kick like that of Liu Kang from Mortal Kombat. I see the sims do that move whilst sparring and it makes me chuckle  :D

This is a nice goodbye animation from my Martial Arts Master walkthrough —



I believe the proper term for this finishing move is, "Poo poo platter face kick."

Offline e^(pi*i)

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Re: Future Sim Improvement Ideas
« Reply #74 on: January 16, 2010, 01:56:05 AM »
Well, when I got the base game and saw the launcher, which I love, I saw so much potential and I really wished they'd maximized on it. It means the end to expansion packs! Not that they wouldn't have them; I suspect that my idea would promote content production by a lot by providing instant customer feedback and rewards.

The idea would be like the stuff on the exchange, except it wouldn't be "objects", it'd be things like "Temperature". So for $2.50 they'd sell temperature, or for $10, you can get temperature and related paraphernalia and things, while for $20 they'd sell the seasons as well and stuff. I made up numbers, but it'd be that kind of thing. So you would download it directly from the launcher and never have to buy an expansion pack- you could even buy parts of expansion packs. (example- If you really liked China but were not interested at all with Egypt, you'd just buy China) This could, indeed, get complicated, but I think they could work it out.

In a specific mention, I'd like to say that I'd like to see something that's very different than what one would expect- I want to see injuries. I know that's weird, but my first character in the base game was Dr. House, who has a limp. I couldn't put in the limp and I was disappointed. I don't think injuries have that great a marketing value, but if they implemented the system that I outlined in the first part, I feel like things like injuries and disabilities would become more of a feasible thing.

 

anything