Author Topic: Future Sim Improvement Ideas  (Read 520038 times)

Offline JeffGuy

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Re: Future Sim Improvement and New Items Ideas
« Reply #300 on: October 08, 2010, 12:11:02 AM »
This thread has gotten long so I did not check to see if someone said this already or not... but I want to be able to have a more organized tabs when in buy mode.  I hate having to search and search for new store items.  There is a special button for CC, why not for the Sims store items?  That would be an awesome improvement.

I am frustrated right now because I bought the castle set and the items are all over the place.  Some if it is in build mode, others in buy mode.  Very disappointed that it is so hard to find all the pieces.  gerrrr

Yeah, agreed. A few organizational issues.
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Offline aAa

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Re: Future Sim Improvement and New Items Ideas
« Reply #301 on: October 24, 2010, 09:11:43 AM »
Better career rewards:

Medical: drivable ambulance
Science: bring back cow-plant!
Culinary: a super secret recipe book which contains a secret recipe better than ambrosia, it brings ghosts back to life and it makes sims go back 1 lifestage!



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Offline Asleep

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Re: Future Sim Improvement and New Items Ideas
« Reply #302 on: October 24, 2010, 12:42:58 PM »
Ambrosia already brings ghosts back to life.
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Offline sydney511

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Re: Future Sim Improvement and New Items Ideas
« Reply #303 on: October 24, 2010, 12:57:31 PM »
We need some farms, people. And horses. And stables. And more things in expansion packs that sims can wear. My Ambitions/Base hairstyles are getting bor-ing. I was really not impressed with the new clothes Ambitions gave us, too.

Offline Esther1981

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Re: Future Sim Improvement and New Items Ideas
« Reply #304 on: October 24, 2010, 11:35:07 PM »
Yea but going one lifestage back would even be cooler than Ambrosia in my opinion!!

Offline Crimson

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Re: Future Sim Improvement and New Items Ideas
« Reply #305 on: October 25, 2010, 04:05:06 AM »
Ok as I have mentioned before...

Education Career:school bus

Other's that should be added:
Science Career:Cloning and Aliens
How about the family limit goes up to ten?
More Sculptures I think that should be expanded
Bring pets back that was fun to play around with
How about a pilot career?
More in game video games
DVD Player with some movie choices
Music based LTR


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Offline aAa

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Re: Future Sim Improvement and New Items Ideas
« Reply #306 on: October 25, 2010, 06:06:05 AM »
How about...
Make the floors limit up to 6-8
New ltr: No More Normal
30000 or 35000 points. Makes all recipes, crops, fish etc. the lowest quality you can get is nice quality.
New traits:
Video game addict
Bad memory
Anti-workaholic



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Abiogenist

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Re: Future Sim Improvement and New Items Ideas
« Reply #307 on: October 25, 2010, 12:14:10 PM »
I'd really, really like to have religion in the Sims. I know it's a touchy subject but I think anyone will agree adding this component to the game will make things more realistic and more interesting. Imagine, some Sims are religious while some are atheists, and this can cause fights and etc.

Think about it, religion can not be taken away from real life. Even the most primitive societies have religion to express their faith. Since Sims is a life simulator, religion would make sims' life believable.

I foresee some will disapprove because there are polytheists and monotheists and etc. But sims religion doesn't really have to copy real religions. Why not just create a mythical god or more? I've studied mythology and it's interesting to note that myth and religion cannot be seperated.  :)

Offline Glic2000

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Re: Future Sim Improvement and New Items Ideas
« Reply #308 on: October 25, 2010, 01:52:27 PM »

I think they could add religion, but only if they gave it a different euphemism (like how wine-making was called nectar-making). 
As long as they kept it funny and light-hearted, it could work out okay. 

Personally, I would like to see them add things like diseases, addictions or disabilities.  Can you imagine having a Sim in a wheelchair?? That would be amazing.  It would have a huge effect on the game. 

I think if the game could simulate more of the real life challenges people have in their real lives, it would be an incredible experience.
Unfortunately, the design philosophy for the Sims has always been quite gentle and light-hearted, so I doubt they would ever add things like that.  But if they make The Sims 4 and they really want to take the game to the next level, they might have to consider it.

Offline Crimson

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Re: Future Sim Improvement and New Items Ideas
« Reply #309 on: October 25, 2010, 04:00:17 PM »
Also you have maids and repairmen to take care of your house how about the gardener? I mean if your rich you should be able to hire a gardener to tend your garden for you. Also has anyone ever thought of being able to be a maid or gardener as an actual job not an opportunity? And one final thought how about a skill and job in the computer career track I mean handiness and computers are two different things.
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Online Metropolis Man

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Re: Future Sim Improvement and New Items Ideas
« Reply #310 on: October 25, 2010, 04:11:32 PM »
Also you have maids and repairmen to take care of your house how about the gardener? I mean if your rich you should be able to hire a gardener to tend your garden for you.

I have no idea what the scope will be of the new butler feature in Late Night, but they could very well have gardening abilities built in. I'm assuming butlers would have to take up one of the 8 available Sim slots and you could control them. That would be a downside to players who like very large households. If the butler is an autonomous feature like the robot in Sims 1, that would be cool where you just activated it and it took care of anything around the house that needed attention. And it would then not take up a Sim slot.

Offline Crimson

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Re: Future Sim Improvement and New Items Ideas
« Reply #311 on: October 25, 2010, 06:24:32 PM »
I know I post here to much but how about expanding the Science career track to different types of sciences like Geology, Astronomy and Paleontology. You could even mix in the collectables found around town with the different types. Also different types of teachers like Math, English etc. Also for the police career track you should be able to see the police station kind of like with the firefighter profession because they need to work on narrowing down the rabbit holes like being able to see the inside of other buildings and possible the time machine.
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Offline Sophie4563

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Re: Future Sim Improvement and New Items Ideas
« Reply #312 on: October 25, 2010, 08:04:50 PM »
The absent minded trait already works as a bad memory. Sims forget actions you assign them and it gets annoying. Lazy, mooch, etc. are pretty much anti-workaholic traits. There's already a tech lover trait as well.

Offline Crimson

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Re: Future Sim Improvement and New Items Ideas
« Reply #313 on: October 25, 2010, 08:33:12 PM »
Ok another post go me...wars. Not like anything violent or anything but if you have the military career track you can't really leave out the military part of it. Also another branch of the military would be appreciated marines or something like that.
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Offline Sophie4563

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Re: Future Sim Improvement and New Items Ideas
« Reply #314 on: October 25, 2010, 08:37:02 PM »
Military branches would be cool. Army, navy and air force with each branch giving a different vehicle.