Author Topic: Future Sim Improvement Ideas  (Read 520176 times)

CarlosLordofTacos

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Re: Future Sim Improvement and New Items Ideas
« Reply #1080 on: August 16, 2011, 11:17:46 AM »
Actually Mr Chronic, I have Town Life too. Mwahaha. Ahem. Back on topic. There needs, needs, needs to be an option to turn off curfew. It is so darn scary to have a teenager dragged out of a lot just because they are a teenager.

Offline TheChronicR

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Re: Original Ideas for Traits
« Reply #1081 on: August 16, 2011, 11:18:34 AM »
I know this is not a trait idea and may be considered off-topic... But I would like to see the "conflicting trait" aspect fully removed. It would allow us eccentric simmers make such awesome combinations! Like, a Good Sim that is Evil in disguise. ;D
Well, that's your opinion, isn't it? And I'm not about to waste my time trying to change it. - Lady GaGa



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Offline TheChronicR

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Re: Future Sim Improvement and New Items Ideas
« Reply #1082 on: August 16, 2011, 11:19:20 AM »
Actually Mr Chronic, I have Town Life too. Mwahaha. Ahem. Back on topic. There needs, needs, needs to be an option to turn off curfew. It is so darn scary to have a teenager dragged out of a lot just because they are a teenager.

What! I'm totally PMing you, Mr. Tacos. :P
Well, that's your opinion, isn't it? And I'm not about to waste my time trying to change it. - Lady GaGa

CarlosLordofTacos

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Re: Original Ideas for Traits
« Reply #1083 on: August 16, 2011, 11:21:14 AM »
That can always be done with testing cheats. ::)

Sportsfan

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Re: Original Ideas for Traits
« Reply #1084 on: August 16, 2011, 11:21:43 AM »
I think the point of that is that some traits are not plausible for a sim to have both.

Offline TheChronicR

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Re: Original Ideas for Traits
« Reply #1085 on: August 16, 2011, 11:22:39 AM »
That can always be done with testing cheats. ::)

I've never been able to do so. ::)
Well, that's your opinion, isn't it? And I'm not about to waste my time trying to change it. - Lady GaGa

Offline folcon

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Re: Future Sim Improvement and New Items Ideas
« Reply #1086 on: August 16, 2011, 12:06:06 PM »
And why is it only your kids have curfew?  Whenever my chef sim gets off work and is outside the bistro at 1130pm, I have still seen kids and teens there.



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Offline TheChronicR

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Re: Future Sim Improvement and New Items Ideas
« Reply #1087 on: August 16, 2011, 12:07:09 PM »
And why is it only your kids have curfew?  Whenever my chef sim gets off work and is outside the bistro at 1130pm, I have still seen kids and teens there.

...Correct. Very, very, very weird. o_O
Well, that's your opinion, isn't it? And I'm not about to waste my time trying to change it. - Lady GaGa

Offline jeanamariex3

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Re: Future Sim Improvement and New Items Ideas
« Reply #1088 on: August 16, 2011, 12:34:10 PM »
Yes, and Vegetarian shouldn't be a trait but a lifestyle preference that you choose - Vegetarian or Non-Vegetarian.  I'm a vegetarian but I never make vegetarian Sims because I think it's unfair that one of their trait slots has to be used up for it.

Schip from one veggie to another, I have to say I'm on board with you. I think it's really frivolous that a veggie has less options to chose from in the virtual world, but in the real world has TONS more options and is less picky. They make us seem so picky in the world of Sunset Valley and in real world, you can't even be close to picky when choosing the veggie lifestyle. Plus the fact that virtual veggies get sick. In the real world, veggies are okay with the slipping of the pork or beef and have to adjust to fish, if they're whole family is meat eaters. My dad's girlfriend is a vegan and has had a few slips (she was unaware) and she never once ended up sick from it. With the midlife crisis LTR, the veggie decides he/she wants to start eating a nice juicy steak again and become mean spirited, and is able to eat it just fine? Not in the real world. I don't like the getting sick from meat because that's only an individual veggie thing. It's not an auto veggie thing. Great minds think alike.  ;)

Chuckles_82

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Re: Original Ideas for Traits
« Reply #1089 on: August 17, 2011, 01:01:02 AM »
I want a religious trait - And the Peteran and Jacoban cathedrals to with it :) Sims could get all the related buffs that they get from it in Sims Medieval, and if they don't hear a sermon in a week, then they get a negative moodlet 'falling away' or 'losing faith' or something like that.

Offline Dreamweaver

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Re: Original Ideas for Traits
« Reply #1090 on: August 17, 2011, 01:20:00 PM »
I want a religious trait - And the Peteran and Jacoban cathedrals to with it :) Sims could get all the related buffs that they get from it in Sims Medieval, and if they don't hear a sermon in a week, then they get a negative moodlet 'falling away' or 'losing faith' or something like that.

Do we get an atheism trait to counteract it? With positive moodlets for losing thier religion?

CarlosLordofTacos

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Re: Original Ideas for Traits
« Reply #1091 on: August 17, 2011, 03:21:35 PM »
I think sim religion would be rather inappropriate, I'm surprised they managed to get it to work for medieval. People can be... sensitive about it.

Offline xFezIsAFreakx

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Re: Original Ideas for Traits
« Reply #1092 on: August 17, 2011, 03:31:21 PM »
I think sim religion would be rather inappropriate, I'm surprised they managed to get it to work for medieval. People can be... sensitive about it.

Agreed.

Sportsfan

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Re: Original Ideas for Traits
« Reply #1093 on: August 17, 2011, 04:05:57 PM »
I think sim religion would be rather inappropriate, I'm surprised they managed to get it to work for medieval. People can be... sensitive about it.
I was thnking the same thing. And I was also thinking that it probably breaks the forum rules.

CarlosLordofTacos

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Re: Original Ideas for Traits
« Reply #1094 on: August 17, 2011, 05:09:36 PM »
I think religion is why there is no Medieval story board, that and the violence.

 

anything