Author Topic: Neisacan - A Fantasy World  (Read 15792 times)

Offline norenegonc

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Neisacan - A Fantasy World
« on: November 28, 2012, 11:54:32 PM »
So as you might know from my other thread, where I went a little crazy at finally being able to utilise CAW, I intend to begin a fantasy world, that is a mix of Tolkien-esque fantasy with a modern twist. So I am creating this thread (inspired by reading through Chuckles thread) to do basically the same, outline the creation of this world for those that are interested and maybe recruit a few bored forum members to its completion. First thing's first though, I will shortly update the thread with the introduction to the story for this world. I intend it to be a rich and detailed story if I can, to accompany the level of detail I intend for the world. For now I will leave you with this.

In the ninth era of the Chantry calendar, the so called Gilded Era, the Neisaci came...

Offline norenegonc

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Re: Neisagan - A Fantasy World
« Reply #1 on: November 29, 2012, 12:55:48 AM »
Diaries of a Simki - Introduction

It has been nine eras since the creation of the Chantry calendar, so called the Gilded Era for the unprecedented wealth the Neisaci saw. For us though, it was the era they came. I remember that day well, the sun was setting on the ocean horizon, the water an ebullient orange, mixed with flakes of gold and auburn. I sat on the beach, taking for granted the civilsation behind me, the one we knew. The brows of their ships were not visible against the giant lazy sun, not until they were close to the harbor. At first there seemed to be only a few, maybe a trading fleet. But the rest were cloaked by a force we did not know of until they showed us, magic.

I lived in, and I guess I yet do live in, Bridgeport, the capital of the U.S. The United Simdom was formed about 900 years ago, but I guess that really isn't important now. Down the country road a bit lie the suburbs, Sunset Valley, and to the east, a mountain range nestling a rural valley, Twinbrook. Bordering all our lands is the Simantic Ocean. That's where we first saw them. There are other cities and areas, but you aren't really here for a geography lesson. Fat lot of good it does us now, the Neisaci reshaped the land to their liking with their magicks. Even the air smells different, sweeter I suppose, but repression is repression.

Not much is known about our subjugators. They came in force from their homeland, Neisacan, a name which has extended to and taken over the United Simdom. The citoyennes of the U.S., the Simki, never really stood a chance, not up against magic, a force we didn't recognise. They call us natives now, except those that bent the knee. They call that lot fealtors, loyal to the crown. We still like to think of ourselves as the citoyennes, though never in front of the Neisaci.

The Neisaci is divided into Neyreens, each headed by a Neyrn and his or her family. At the head of it all is the Empress, Ashelia Bal'Neisacan. The royal family normally resides in the new capital, Dalmasra, which is a bit inland from where we are now, the port city of Yonkori. Yonkori is split into three Neyreens. To the north, between the tall peaks of the Zenron Range lies the mountain Neyreen of House Zulan. They control most of the trade and commerce routes in and out of the city. The Zulans and their Neyreen are a stout and rigid folk, looking down on the city from atop their homes. By the port lies the Neyreen of House Lanark. A decadent lot, rich from their control of the area and eager to show it, their Neyrn controls the harbour lands. Richest of the Yonkorin Neyreens and closest to the inner city, the Lanarks control most of the commerce into and out of the city. And to the east, amidst the dense forest of Jenforn lies the rural Neyreen of House Rikarn. A close to nature folk, they are hardly seen outside the boundaries of the forest and control most of the farmland in Yonkori.

And of course, in the centre of it all is the summer palace surrounded by the commerce district, The Reserve. Most of the fealtors live here along with many of the less wealthy Neisaci. And to the outskirts of that is where we are now, the … not-so-wealthy area, the Natrium, where most of the Simki were forced after the occupation. I would not call it a slum though, we Simki go to great lengths to maintain the area in a clean and developed state, somewhere where we can remember our culture, the life we once knew.

My name is Nore, well… no it's not, but I guess we both knew that. Only a right moron would use their real name writing these. My story begins 5 years after the Neisaci came and our land was reformed and renamed to Neisacan, in the 144th year of the ninth Era of the Chantry. We are now restricted from calling ourselves by the name Simki, and are referred to simply as the natives. But when they aren't looking, and their ears are turned from us as they often are, we call each other by a different name, a name we once took for granted and now hold dear, citoyenne, which means comrade in the old tongue. The resistance movement, of which I am definitely not a member, took hold 2 years after the coming. They called themselves the Glorylost. The Neisaci had set themselves up in every corner of the land, establishing a new order as well as a new belief system under their Chantry. Their rules and ways are enforced by an elite guard under direct command of the royal family, the Judicars.

It was a glorious summer that year, and even the Glorylost could not cull the lethargy risen from the warmth of the day. The royal family arrived at the summer palace early that summer, hosted by the eldest of the Lanarks, Edrion Bal'Lanark. Everywhere you looked was a feeling of resigned content. But soon enough things spiraled out of control. The Emperor who brought the Neisaci to our land vanished. After a month the news arrived even to the Natrium, and the Chantry was forced to crown the infant heir, Empress Ashelia. Almost immediately the noble Neyrns began competing for power and influence, eager to take advantage of the babe at the throne.

At the same time, the Glorylost's eyes shot wide open. If you are reading this citoyenne, it is the time of a new tide, a time where the torrents of anguish and longing will be quelled and the waves of hope and glory arise, if you are reading this citoyenne ... now is our time.



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Offline Pam

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Re: Neisagan - A Fantasy World
« Reply #2 on: November 29, 2012, 01:01:03 AM »
I think I understand what you're doing here, but the Building and Construction board is not for any kind of storytelling.  If you wish to tell a story about your world, it needs to be on the Miscellaneous Stories board.  Your posts here should be limited to things directly related to a construction project.
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Offline norenegonc

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Re: Neisagan - A Fantasy World
« Reply #3 on: November 29, 2012, 01:11:27 AM »
I think I understand what you're doing here, but the Building and Construction board is not for any kind of storytelling.  If you wish to tell a story about your world, it needs to be on the Miscellaneous Stories board.  Your posts here should be limited to things directly related to a construction project.

Hm, I definitely understand that but that creates a bit of a conundrum because I soon intend to upload images of sections of the world as I work on them and their accompanying story as well as their sims and their story, which then would be too much information for the story section and not the right area to discuss the building bit. So I feel that the range of this thread would cover Building and Construction, Stories, as well as Create a Sim. I guess basically what I mean is I am utterly lost where to leave it then hah. I guess I chose this board because out of those three subjects I am most familiar with and most adept at building... but I can do whatever you suggest :)

Edit - I just took a look at the story forums for the first time ever hah, I know I should have looked at them before, but what can I say I am always building. I should clarify that the story I am creating here won't be one that is accompanied with images of my sims enacting the story, mostly just images of buildings and areas of land and the story behind them. It is the set up for the story of the world that the user of the world can then dive into rather than me completing the story.

However, if you think the readers of the story forums would be more interested in it, I can certainly move the topic there, or make a thread there with just the story elements. Thanks again :)

Offline norenegonc

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Re: Neisacan - A Fantasy World
« Reply #4 on: November 30, 2012, 06:32:38 AM »
Well… I finally dove into CAW. I like EA, I really do, but I must say this tool is…. frustrating to say the least hah. All the things I thought would be easy are difficult and some of the difficult things are easy. What do I mean by this… well for one I use a mac notebook and this tool has an amazing number of functions tied to keys that are not on notebooks, and let's be honest the Sims 3 is not exactly a game that even requires a mouse. And yet functions like middle click, the delete key and numlock are all almost necessary in CAW. I don't know whether to be angry with EA or with Apple for being too cool to release a function numpad or actual mouse buttons to click on their new notebooks.

My whining out of the way, we can move onto what I did so far… which is not much. I decided to begin with the Neyrn of Lanark and the Zenron Range. I might of course just begin all over, but I figured trying to do something to begin would be good. I thought it would be cool to make this area snowy so that the city can have different terrain areas. So here it is -




Now, of course there are questions… First, should a snowy mountain have snow all around it or is the top and bottom alone sufficient like I did. Also, anyone have any ideas on how to blend the snow at the entrance of the mountain range with the grass beyond, I would rather not make the entire map snowy but my blending tries were miserable. Also, roads…. where to even begin. I thought roads would be easy but wow, even getting them to connect seems to be difficult for me, go figure. Anyway, my question is how would you make a circle road with 5 intersections. I tried to do so but it turned out to be more of an … ovalish thing and all the moving and twisting of the road could not make it into a circle. Also does the waterfall look at all realistic and lastly, do all worlds need to be an island. I tried to restrict the camera from moving behind the mountain using camera routing but when I go in game you can yet see behind the mountains… so basically it seems like no matter what your world must be an island. I thought there might be a way to do some kind of drive off into nowhere off the edge of the map like Sunset Valley, does anyone know how to do so. Sorry for all the questions! And thanks :)

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Re: Neisacan - A Fantasy World
« Reply #5 on: December 01, 2012, 06:25:28 AM »
To make it like Sunset Valley, you will need to use a distant terrain (type it into the filter to find one). There is a wiki on how to place them correctly.

The waterfall does look good, although with one that big, you may want to add more water at the top. The other thing is, do snow and waterfalls really mix? You could try leaving the snow out, and seeing how it looks in-game when winter comes.

Otherwise, the mountains have a very nice shape to them. If you decide to keep the snow, you could google images of 'snow capped mountains'. The white texture in game is quite tricky to use - if you really have your heart set on snow, you may be better finding another texture, or painting it in Photoshop.

In order to make the road round, you should turn on the grid, and that way you can drag the little squares that make the curves on the road out to specific points until you have the right shaped curve.

Offline norenegonc

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Re: Neisacan - A Fantasy World
« Reply #6 on: December 06, 2012, 04:49:24 AM »
Finally began working on this world again. Decided to begin anew, the snow idea was just... not working lol. I carved out a new mountain although it looks more like a hallowed out volcano I guess... and also in the fashion of all major and beautiful cities in the world, I created a river. And some roads... Not much I know but I am so slow on CAW, I feel like half the time I am just waiting for the camera to slowly etch its way from one location to the next... In any case, I also threw in Yonkori tower, you cannot really see it all that well on the map but whatever. In the fashion of Paris, I decided the river front would house all the major landmarks and businesses with small residential areas for each Neyrn by the harbor, in the mountain area and to the north where I intend to make a forest. Anyway, any suggestions would be most welcome :)







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Offline Andy_555224

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Re: Neisacan - A Fantasy World
« Reply #7 on: December 06, 2012, 04:20:49 PM »
Nore I suggest building a trendy area either near the waterfront buildings or up in that hollowed out volcano. I think that the river area would be a posh, expensive area where site prices are ridiculously high. Somewhere in the middle I would put the less wealthy families. More modern houses could be closer to the coastline, where it's cleaner and people are generally wealthier than the rest of the town.

I would be happy to build some houses for you, or make some Sims~ Good luck with your world.

Offline norenegonc

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Re: Neisacan - A Fantasy World
« Reply #8 on: December 06, 2012, 04:52:06 PM »
Nore I suggest building a trendy area either near the waterfront buildings or up in that hollowed out volcano. I think that the river area would be a posh, expensive area where site prices are ridiculously high. Somewhere in the middle I would put the less wealthy families. More modern houses could be closer to the coastline, where it's cleaner and people are generally wealthier than the rest of the town.

I would be happy to build some houses for you, or make some Sims~ Good luck with your world.

I would be overjoyed if you could build some lots or sims! Once I finish the lot layout I can get to work on a list of sims and lots that need building.

As for the layout, I know you are right. Technically as with London and Paris and almost every major city in Europe, the riverfront is the wealthiest land. According to my story above though I was thinking it would be more of a completely chic area in terms of landmarks and community lots but the houses there would be small. The larges houses would focus on three main areas. The largest and most decadent would be the wealthiest of the neyrns, in the hallowed mountain. A bit less wealth but very modern looking would be the harbour neyrn. And the more natural looking and foresty neyrn would be medium sized houses to the northern forests. What do you think, I know it goes against logic that the riverfront should be where the royal summer manse and the yonkori tower and other beautiful landmarks are but the smaller houses would be. Or... Maybe I could do this. Small but luxuriously crafted and expensive houses (with beautiful view buffs galore) on the river front. Each neyrn would have a few large decadent houses (for the noble families) but also there would be the small starter houses farther outward (such as at the base of the mountain, in between the harbour and the river, and on the outskirts of the forest, whereas the larger houses would be actually on the mountain, on the harbour and in the forest respectively). I think you just figured out my entire city layout hah!

Offline Andy_555224

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Re: Neisacan - A Fantasy World
« Reply #9 on: December 06, 2012, 05:18:09 PM »
What do you think, I know it goes against logic that the riverfront should be where the royal summer manse and the yonkori tower and other beautiful landmarks are but the smaller houses would be. Or... Maybe I could do this. Small but luxuriously crafted and expensive houses (with beautiful view buffs galore) on the river front. Each neyrn would have a few large decadent houses (for the noble families)

The smaller, more decadent houses are a great idea. It's a different idea, which I like. As a sort of I'm-going-way-ahead-here, what style are we looking for along the river? I would suggest sort of a modern but classic style; as in stone walls but modern appliances.

Offline saltpastillen

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Re: Neisacan - A Fantasy World
« Reply #10 on: December 06, 2012, 05:21:18 PM »
I also like the idea of small but decadent. Maybe the houses can be landmarks themselves (at least in the out side) such as historic buildings, but modern and luxurious dwellings on the inside?

Offline norenegonc

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Re: Neisacan - A Fantasy World
« Reply #11 on: December 06, 2012, 05:58:05 PM »
Both those ideas are incroyable! So incredible I had to french it hah. Small beautifully formed landmark-esque houses, with a stony feel, but inside are modern appliances and furniture. I think I chose wisely on the street terrain then, which has a very cobblestone look when you zoom in closely. I will likely also colour that area with a cobblestone terrain, for an inner city feel. An intertwined with the houses will be community lots that have a similar look to them, like maybe a fusion lounge or even a laundromat, that looks like the houses but inside would be the venue! Yes, I can totally see it now hah. I must hurry and finish creating the infrastructure!

Offline norenegonc

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Re: Neisacan - A Fantasy World
« Reply #12 on: December 06, 2012, 07:20:09 PM »
So I did some more work in CAW today. Here are some images :) The first is the mountain again. I realised why the road was bothering me so much. No on in their right mind would drive straight up a mountainside hah. So I curved the road and I think it looks much better :) I also threw in a waterfall to the side to fall into the ocean! I need to colour the water in on the side of the mountain though because it won't let me create water in the lots :( something about terrain at minimum height. I also threw in an image of a closer look at the city centre streets and the cobblestone there, which fits in well hah. And I created some more roads, the large circle is where the royal summer manse will go. I intend to throw in a giant lot for a sort of arena like area that will function as both the sports stadium and movie theatre. And then I will throw in a ton of small lots for these riverfront houses. Some terrain sculpting was done too... I know I am slow hah.







Offline Swirl-Girl

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Re: Neisacan - A Fantasy World
« Reply #13 on: December 17, 2012, 08:03:08 PM »
I love how this is looking! You aren't slow at all, everyone has their own pace and CAW is very difficult, on top of that, you have a mac! Your progress is just fine. Once I get all patched up, I would be honored to make some sims for you. Posh, right? I also like to build, do you need any slums? Or large but not rich family homes? Can't do most community lots though. (would you be so kind as to make a vanilla version, like just the sculpting, I can build up from there.)

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Offline norenegonc

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Re: Neisacan - A Fantasy World
« Reply #14 on: December 17, 2012, 08:20:23 PM »
Hello! Thanks for the kind words. I would definitely like it if you created some sims hah, I am terrible at doing so. In any case, I do not know if I can make a vanilla version, even just the structure. The bridges are WA content I think :(

I really need to update this thread hah. So much has been going on. Will update it soon :)

 

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