Author Topic: Patch 1.42  (Read 79470 times)

Offline RavenKay

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Re: Patch 1.42
« Reply #90 on: October 30, 2012, 09:54:16 PM »
Maybe we have to start a new game to see that it is fixed?
Just like starting a new game solves the gardening issues.
Since I am going to start at least one new game I am gonna give it a try :)

This is a new game. I patched and since I wasn't happy with the way my Dynasty was going, I started a new game with a new Moonlight Falls. My sim is best friends with Gator and has been since week 1. It is now week 5 and Gator is still a child. "Sigh" I did so want him for her hubby. Maybe next time...  ;)

Offline Axiom

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Re: Patch 1.42
« Reply #91 on: October 30, 2012, 10:10:47 PM »
On a related subject, Twallan should be updating the majority of their mods soon and I found this on their website:
"Woohooer..is going into hiatus for the moment.
The new attraction system EA added requires some pondering, and I need to do some digging to find out where the Haystack Woohoo interaction wandered off to." ;D



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TheTripWasInfraGreen

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Re: Patch 1.42
« Reply #92 on: October 30, 2012, 10:16:30 PM »
Good luck to Twallan, in that case. As long as the important stuff gets updated, I think I'll live just fine without Woohooer.

Offline Susinok

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Re: Patch 1.42
« Reply #93 on: October 30, 2012, 10:26:03 PM »
Has anyone had trouble with aging? My main family I have been playing are all in stasis. No one is aging. I have two elders, one young adult, one adult, and a baby. No one is getting a day older. I double checked and my aging and story progressions are on. No mods at all.

I DID move over my saved games.

Offline Darklighter

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Re: Patch 1.42
« Reply #94 on: October 30, 2012, 11:00:58 PM »
Twallan has update some of his mods , he is updating the others as fast as he can....

edit: 12 so far

Offline grimsoul

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Re: Patch 1.42
« Reply #95 on: October 31, 2012, 01:07:36 AM »
Twallan has update some of his mods , he is updating the others as fast as he can....

edit: 12 so far

He has rescinded all updates and is starting over.
A clear conscience is usually a sign of a bad memory.

Offline shibamistress

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Re: Patch 1.42
« Reply #96 on: October 31, 2012, 01:21:33 AM »
Meteors are being affected too.
When you have your sim collect the gems, metal and meteors, the "analyze" doesn't work on the meteors anymore.

BTW, the Wolff household is still the same. The kids are still kids and its week 3 day 6. So it looks like the aging isn't fixed yet.

I noticed this too....I couldn't figure out why I couldn't analyze them!  I don't remember, now, though if it was a meteor or a space rock.  It was big, whatever it was!

I tried the blueprint mode and was kind of unimpressed.  I don't know what I thought it was going to be like, but it seems to be more like pre-made rooms than whatever I imagined, and seems to focus more on decor than on building.

I didn't notice the gardening problems, though.




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Offline Darklighter

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Re: Patch 1.42
« Reply #97 on: October 31, 2012, 06:16:17 AM »
grimsoul, yes I know I went to bed when he did  forgetting I posted here, I was just getting ready to update this when I saw your post

Offline Swanwhite

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Re: Patch 1.42
« Reply #98 on: October 31, 2012, 10:27:22 AM »
Despite all the warnings I went ahead and patched my game. I couldn't help myself, when something I've been anticipating for so long finally come out I have to have it. Kind of like diving into a lasagne when it's still scolding inside.

Anyhow I tried the blueprint mode briefly and I like it. I did expect it to be more of a guide or outline of sorts rather than fully decorated rooms but I can see it being a source of inspiration for us less creative builders and it lets me get to playing my sims sooner.

Offline sdhoey

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Patch 1.42
« Reply #99 on: October 31, 2012, 01:51:49 PM »
In my dynasty, Colt was using the drill and dug up a meteor and he was able to analyzes both. 

Offline MoMoll

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Re: Patch 1.42
« Reply #100 on: October 31, 2012, 03:21:36 PM »
In my opinion, EA was trying to add things modders have been doing and, as usual, messed up! So, I'm not downloading this patch until my modders have figured out what EA did wrong.

Offline Margerita

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Re: Patch 1.42
« Reply #101 on: October 31, 2012, 08:10:18 PM »
Regarding the not being able to analyze space rocks, I think it is only for space rocks gotten after you've patched your game. The ones I got before the patch I can still analyze.

Offline sdhoey

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Patch 1.42
« Reply #102 on: October 31, 2012, 08:15:57 PM »
In my dynasty, Colt was using the drill and dug up a meteor and he was able to analyzes both.

Let me clarify that this was after I patched up. I was playing today so I am fully patched.

Offline Margerita

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Re: Patch 1.42
« Reply #103 on: October 31, 2012, 08:23:17 PM »
Let me clarify that this was after I patched up. I was playing today so I am fully patched.
Must be random then because a file I just started today had a meteor strike on their lot and I couldn't analyze those stones. I wish it would get fixed either way.

Offline Sunnysabjes

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Re: Patch 1.42
« Reply #104 on: November 01, 2012, 02:46:21 PM »
I'm testing it now, let's see what will happen...