Author Topic: Zombies eating garden  (Read 56029 times)

Offline Sindocat

  • Fairy Godfather
  • Townie
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  • Posts: 107
Re: Zombies eating garden
« Reply #45 on: October 31, 2014, 06:19:01 PM »
Ask a fairy for fairy dust (a friendly interaction). You can use this on zombies to cure them of zombism. Not sure you will be able to interrupt one already attacking a garden.

Also, I have had zombies spawn inside my garden fence. Anymore I just don't let moon phases happen.
"Who cannot draw upon three thousand years is living from hand to mouth." - Goethe

Offline Lisa46

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Re: Zombies eating garden
« Reply #46 on: October 31, 2014, 09:36:30 PM »
I've never had these terrible problems, even with a full moon.



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Offline geekgirl101

  • Llama Wrangler
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  • Posts: 26
Re: Zombies eating garden
« Reply #47 on: November 22, 2014, 02:39:29 AM »
A couple more ways to deal with zombies and unfinished room moodlets:

1) NRaas Mods

Use the NRaas Master Controller to change the occult type of a zombie to a conflicting type such as werewolf, then use the mod to remove the werewolf to make the sim a normal human.   You can find this setting under the Intermediate settings.

2) Planters

Planters allow you to grow your small plants indoors, you cannot grow trees inside them.  You'll have to ensure there's a 1 square space around each planter to avoid pathing problems when tending plants in them.

3) Grass Rugs

Having the expansion Into the Future really helps here as you can buy a grass rug that allows you to grow plants indoors or on top of roofs without needing to use moveobjects cheat!  Now you can create indoor gardens and greenhouses without the unfinished room moodlets.  Unlike planters you can also grow trees on these rugs, and you can do landscaping on them too such as creating indoor ponds.

 

anything