Wow, thanks, you guys are quick!
You're missing sections for the best friends, blackops, unique building/property.
This is just planning, so there's no way I can plan best friends or blackops in advance
I'll have that when I start playing for real though!
@Niana, personally I would give your gardener/cook the culinary librarian LTW since you'll only need to have level 5 or 6 to pull it off, and then save the swimming in cash LTW as a reserve. Then again, it's a moot point if you're bringing in Agnes on the first day since it's worth more points than culinary librarian, and just use culinary librarian as a reserve LTW since you're not supermaxing cooking. So...never mind. :]
I would strongly consider leaving the prepared traveler and entrepreneurial mindset LTRs as open for all - prepared traveler will net you 3 extra days per sim with the LTR, and entrepreneurial mindset will help both your ghost hunter and firefighter. Maybe replace the prepared traveler with no bills ever for gen. 2.
Thank you! I'll make the swaps - I probably will bring Agnes in, but I'm doing that LTW so early that Sim will probably have LTH coming out his ears, so I'm all for an easy-completion LTW. I'm not the most patient person, so having to re-do a dynasty over and over would drive me crazy (makes for some amazing stories to read on the board, but not for me
)
Niana - Pam had a spreadsheet that's linked into the rules if you want to use that, too. I also wanted to point out that Mixology doesn't require Bars as mentioned in this thread and the ID thread.
Check out this page right here http://sims.wikia.com/wiki/Mixology
Also I found Riding very doable as it only needs a 40 x 40 lot that can be placed in many locations or use one of the ones next to Christopher Steel's house.
What expansions do you have because some of the higher LTHP LTRs can be bought several times by some of your first immortals so your family can get them over and over and it will remain unique. Example: Moodlet Manager, Food Replicator, Teleporter. They cost a lot but you'll have way too much LTHP over time for the first four immortals in the end.
I have all the EPs up to UL , so those LTRs are definite options - I was just debating whether to make them unique or not, so any of my Sims that accumulate that many points could buy them? What do you think?
I've never done riding past a few skill points and mixology not at all, so I was tempted to put them in as more unusual gameplay for me. How easy are they to supermax? And I didn't quite understand the whole talk about which lots to buy/use for mixology...?
Edit: I get that certain drinks are available only on certain lots, but there seem to be so many possible combinations. So would I have made sure that one of my previous immortals buy one of each kind and stick a LN bar in it, so my mixology immortal can go learn?