Does anyone know if it is just Pre-Patch games that have these bugs or if it is new Games as well?
This is what velocitygrass (and crinrict, a wellknown bugsolver, agrees) says on the official forum:
About gardening:Skimming the code it seems that the Mycelium Plant Growth State was added for Mushrooms. When you move from Planted to this stage (which is second in line), there is a check if the plant is a mushroom and if not it just skips over this stage. However, this check is only enabled for EP7, so if you don't have Supernatural it will simply assign the Mycelium Growth State after the Planted one.
I'm not entirely sure if/how this causes the actions to be thrown out of queue, but this explains the wrong Mycelium state of plants and since it's a combination that shouldn't happen (Mycelium on a non-mushroom), it might cause follow-up errors. I'll see if I can actually reproduce the kicking out of queue and if it only happens if there is a Mycelium state plant (for me, I could harvest two in a row in my garden where I had manually moved from the Mycelium state to the next). About writing:I checked the writing issue and the problem is that Horror (and I assume Poetry; my sim isn't at writing level 7 yet) is available in the base game, but the data for horror and poetry are only read if Supernatural is installed, which causes the jump bug, since the game encounters an error when trying the get a fitting title from an empty list. So I assume problems can occur with any game, new or not.
Plus, I just saw Twallan reporting this:
Missing plants is a EA bug that happens to Sims with pre-existing collection skill.He is talking about the Plant Collection missing tab, or a tab with nothing in it.
Sure hope they don't mind me quoting them, but I don't like to pretend as if I am such a whizz myself
Edit: Almost forgot to say that that is a great picture of Angus, Ricalynn! Really made me laugh! How did you get him to pull that face?