Author Topic: Sculpting — Show me the Money  (Read 47562 times)

Online Metropolis Man

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Re: Sculpting — Show me the Money
« Reply #45 on: June 07, 2010, 07:54:44 AM »
For people who hate how long it takes for the bar to start moving while Sculpting, try this handy little trick.  Start a sculpture, immediately click on the balloon in the top left that says "Sculpt...".  Then go back to your sculpture and hit "Continue".  Unsure if a bug or feature, but when you do this, the top portion of the sculpture will IMMEDIATELY (within 2-3 sim minutes), come off, and your bar progression will start.  Knocked off a good 2-3 sim hours on stone sculptures for me.

It's an exploit on par with the painting one because canceling the painting action resulted in the same thing — a portion of the painting would immediately be finished upon restarting.

Welcome to the forums, jayseesee.

Leto85

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Re: Sculpting — Show me the Money
« Reply #46 on: June 07, 2010, 12:35:36 PM »
Does that only work for painting and sculpting?



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Offline Saltypaws

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Re: Sculpting — Show me the Money
« Reply #47 on: June 07, 2010, 12:37:55 PM »
On mine now, it no longer works on the painting. :(
Is it true that cannibals don't eat clowns because they taste funny?

Leto85

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Re: Sculpting — Show me the Money
« Reply #48 on: June 07, 2010, 12:57:53 PM »
On mine now, it no longer works on the painting. :(

Yes, this remind me of a update description Metro has writed down here somewhere on this forum. Since update this or that you can't paint with that little 'trick.'
Obviously, this trick does now have it's return in the sculpting skill though.

Offline Saltypaws

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Re: Sculpting — Show me the Money
« Reply #49 on: June 07, 2010, 12:59:35 PM »
That is fine with me, I didn't use it that much anyway until they were maxed out.
Is it true that cannibals don't eat clowns because they taste funny?

Leto85

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Re: Sculpting — Show me the Money
« Reply #50 on: June 07, 2010, 01:21:35 PM »
That is fine with me, I didn't use it that much anyway until they were maxed out.

Yes, me too. It keeps things a little more realistic, in my opinion.

jayseesee

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Re: Sculpting — Show me the Money
« Reply #51 on: June 07, 2010, 06:08:46 PM »
For people who hate how long it takes for the bar to start moving while Sculpting, try this handy little trick.  Start a sculpture, immediately click on the balloon in the top left that says "Sculpt...".  Then go back to your sculpture and hit "Continue".  Unsure if a bug or feature, but when you do this, the top portion of the sculpture will IMMEDIATELY (within 2-3 sim minutes), come off, and your bar progression will start.  Knocked off a good 2-3 sim hours on stone sculptures for me.

It's an exploit on par with the painting one because canceling the painting action resulted in the same thing — a portion of the painting would immediately be finished upon restarting.

Welcome to the forums, jayseesee.

Thanks, been lurking a few days and decided to register =P

I can't honestly consider this an exploit.  Yes, a portion of the sculpture is immediately finished, however, the bar just simply is NOT moving.  If it was already moving, and doing this jumped up the progress bar, then yes I would absolutely concur.  However, since the bar is stuck and not progressing at all, I would consider something to be bugged. 

Then again, I do suppose it could be seen either way, I was just very disheartened when nothing was moving at all, and quite ecstatic when I found a way to make it move.  Felt like something was actually progressing.

Personally though, I love the idea of sculpting, I just wish there was a way to buy books of schematics based on themes.  Attempting to discover every possible one through experimenting in clay is taking FOREVER!  If I see another one of those stinking mermaids, I'm going to SCREAM! :)



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Offline Jonna

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Re: Sculpting — Show me the Money
« Reply #52 on: June 07, 2010, 10:27:10 PM »
Does anyone suppose it's possible that sims with the Snob trait will make higher end sculptures?  I ask because I had a snobby sculptor and, for example, he made the most expensive toilet pretty early on (was comparing his creations to Metro's) and the Dragon topiary pretty early on as well (note that earlier in this thread, Carl was having problems getting his sim to sculpt the Dragon).

Leto85

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Re: Sculpting — Show me the Money
« Reply #53 on: June 08, 2010, 05:08:59 AM »
Does anyone suppose it's possible that sims with the Snob trait will make higher end sculptures?  I ask because I had a snobby sculptor and, for example, he made the most expensive toilet pretty early on (was comparing his creations to Metro's) and the Dragon topiary pretty early on as well (note that earlier in this thread, Carl was having problems getting his sim to sculpt the Dragon).

Hmmm, maybe. Although I have no proof for this. What other traits does you sim have? Because I am almost sure that being creative, eccentric, and a perfectionist are working to improve your sculpting work.

Offline Saltypaws

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Re: Sculpting — Show me the Money
« Reply #54 on: June 10, 2010, 07:36:42 PM »
I did notice something about one of my sculptors.  This mainly happens on the ice.  The sim starts the sculture, the first sections breaks away, the second section breaks away and when the progress bar is halfway the ice breaks away and they are done with the sculpture.  At first when it happened, I thought the ice broke, but, then I looked and they were done.  I don't mind, but just seems kind of weird.

Also, I have two level 10 sculptors.  One sim I made specifically for sculpting, traits, LTH wishes.  The other one is his ghostbuster wife that kept taking his sculpting table, so I got her one.  Well, she reached level 10 in no time and her pieces are more expensive than his and she gets more brilliant and masterpieces than he does and her traits and LTH wishes are not even close to sculpting.  I tried an experiment and they even finish at the same time and he even finished the challenge to finish faster.
Is it true that cannibals don't eat clowns because they taste funny?

Jennifer

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Re: Sculpting — Show me the Money
« Reply #55 on: June 12, 2010, 09:31:24 PM »
So... how do I get my sculptures into the inventory?  I have a challenge to sculpt somthing.  I've done 3 of them, but so far the little message still says "sculpt something".  I guess I don't know what I'm doing...

Offline Pam

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Re: Sculpting — Show me the Money
« Reply #56 on: June 12, 2010, 09:43:43 PM »
Welcome to our Forum, Jennifer!

Try dragging the sculptures to your Sim's personal inventory. That should make them count toward your challenge if you're supposed to deliver them somewhere.
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Jennifer

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Re: Sculpting — Show me the Money
« Reply #57 on: June 12, 2010, 10:02:05 PM »
Thanks!  I actually just figured it out.  It has to be dragged to the family inventory, not the personal one.  Nothing happens when you drag a sculpture unless you are in buy mode.  :)

Leto85

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Re: Sculpting — Show me the Money
« Reply #58 on: June 13, 2010, 04:51:56 AM »
And the family inventory is accesible when you are selling it to the new consignment shop in town?

Online Metropolis Man

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Re: Sculpting — Show me the Money
« Reply #59 on: June 13, 2010, 06:41:16 AM »
And the family inventory is accesible when you are selling it to the new consignment shop in town?

No. But it doesn't matter. Your available items will automatically pop up when you consign items — whether they're in your Family Inventory or personal Inventory.