Author Topic: Immortality and all it entails  (Read 2851 times)

Offline GriffinMaverick

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Immortality and all it entails
« on: October 02, 2011, 09:42:00 PM »
I'm currently playing a sim who I gave a time freeze potion and he's a vampire. I live in a house with two simbots and a human female (my wife) and I was wondering if the game was smart enough to keep itself alive? I've been getting notifications about people dying of old age because of how long my sim has been alive. His twin brother (who I kicked out a while ago) also died quite recently. What I'm asking I guess is, was the game engine smart enough to make everybody reproduce? I'd hate to find out that now I live in an empty world. I know a few of the sims that died had kids but I'm not sure if they made it to young adult in time or if they were sent off to the rabbit hole adoption agency. Please respond soon. I'd hate to find out I wasted days of time while the world died around me.

Sportsfan

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Re: Immortality and all it entails
« Reply #1 on: October 02, 2011, 09:43:52 PM »
Welcome to the forum!

If you have story progression on, you dont have to worry.
If it's not on, then turn it on! ;D



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Offline pallyndrome

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Re: Immortality and all it entails
« Reply #2 on: October 02, 2011, 09:45:21 PM »
The game has a thing called Story Progression that is supposed to keep the town reproducing. You can check by going to Edit Town and looking at the houses to see if there's sims in them. I highly doubt you live in an empty world :)

Offline GriffinMaverick

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Re: Immortality and all it entails
« Reply #3 on: October 02, 2011, 09:55:32 PM »
Yea I have story progression on, but how good is the game at making more people? Like will it just sustain the current population or will it try to expand itself? Does it make them all get jobs/skills? Also on an unrelated side note, I keep getting magic vampire gnomes on my lot? I keep picking them up so they won't turn on anything but where are they all coming from?

Sportsfan

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Re: Immortality and all it entails
« Reply #4 on: October 02, 2011, 10:09:53 PM »
Story progression does a fine job. No need to worry. It tries to keep about the same I think, but if you make a lot of sims, it will sometimes have too many.

Offline Seabody

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Re: Immortality and all it entails
« Reply #5 on: October 02, 2011, 11:03:25 PM »
Vampire gnomes can turn other gnomes and teddy bears into Vampire Gnomes. If you have one, it can turn the rest.

Offline Pam

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Re: Immortality and all it entails
« Reply #6 on: October 02, 2011, 11:21:59 PM »
Welcome to our Forum, Griffin.

The vampire gnomes first start showing up if you have planted plasma fruit on your lot.  I'm not sure what else will make them start appearing.  And, yes, once you have one, it will turn any teddy bear that's left out into another gnome.

With Story Progression turned on, your town will stay populated at around the original number of Sims.  Children will be born, grow up, get jobs, get married, have their own kids.  You'll also find that families leave town and new families move in.  A good way to know what's going on is to have your Sim read the newspaper every day.  It will tell you some useless sports information, but it will also tell you who has been born, died, and moved into or out of town.  Many players are able to keep their games going for many generations.  There are some challenges that are specifically for multiple generations, specifically our Immortal Dynasty Challenge and our Townie DecaDynasty Challenge.  I believe my highest multi-generational game went to 13 generations.
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