Author Topic: A Vexing Ghost Problem  (Read 9834 times)

Offline Katluvr

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A Vexing Ghost Problem
« on: March 20, 2011, 02:20:16 PM »
Chalk this up to a massive noob mistake, but I have a pain in the butt ghost who won't go back to her grave so that I can move it to the cemetery (when I try to pick up her headstone I get a message that I can't move an object that is in use) and get her the heck out of my sims' house.  I thought it would be charming to plant her on the family property since she was accidentally electrocuted there.  She won't leave now - she is in the house all the time.  She sleeps in a different bed every night so that most of the time my sims have to shuffle around their sleeping arrangements cause no one wants to share a bed with her.

Any suggestions?  I should probably also disclose that this is my immortal dynasty family (my first butler died trying to fix a wonky hot tub), so the solution has to fall within the rules of the challenge.

Thank you for your help!

Offline gerrr00

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Re: A Vexing Ghost Problem
« Reply #1 on: March 20, 2011, 02:34:23 PM »
Have you tried resetsim?
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Offline samoht04

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Re: A Vexing Ghost Problem
« Reply #2 on: March 20, 2011, 02:42:37 PM »
Everyone seems to be having Ghost Problems lately, I had to reset one recently and there was another Thread from a week ago about it as well. Resetsim fixes it and you are allowed to in the Dynasty.
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Offline Hosfac

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Re: A Vexing Ghost Problem
« Reply #3 on: March 20, 2011, 03:20:32 PM »
I've had these ghost problems for a very long time.  I started a legacy household where I made a family cemetery of the home lot.  Definitely not a good idea.

3 generations down the line (and the founder fulfilled the "Surrounded by Family" LTW), I had 9 ghosts on the lot 24/7, in addition to the 5 flesh and blood sims who were supposed to be living there.  Each sim kept a radio in their inventory so I could wake up the ghosts napping on the beds, so that the living who actually had jobs could get some sleep.  Showers and sinks were constantly spraying water, and computers, tv's and stereos were constantly busted.  And I got to the point to where I had to put a chair in front of the refrigerator to keep them from filling it to bursting with leftovers.

What finally ended that game was a single width staircase to the basement that went through the foundation.  I had a living sim who was taking a shower in the basement workout room who had to leave for work.  As he ascended the stairs to the landing, one of the spectral squatters started to go downstairs.  They met on the landing and got stuck there.  I reset him, and he went off to work, but the ghost continued to be stuck on the stairs, rendering the basement 100% inaccessible.  This was before I knew that the reset sim cheat worked on ghosts, too...so I abandoned the game entirely.

This incident inspired me to do two things:  I never place gravestones on a home lot, and I never build a house that contains single wide staircases.
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Offline Schipperke

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Re: A Vexing Ghost Problem
« Reply #4 on: March 20, 2011, 04:39:56 PM »
The same thing happened in my Clan Douglas Dynasty and I solved it by accident.  I had a couple of the other family members group up with the ghost and go to Central Park.  When the living sims came home, the ghost stayed at the park.  I have no idea when he came home, but later that evening when I checked his urn, he was in it.  I scooped up the urn and moved his grave to the family plot (off-lot).  And ever since then I've been very careful not to leave urns or graves on the lot.
 
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Offline Pam

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Re: A Vexing Ghost Problem
« Reply #5 on: March 21, 2011, 02:23:19 AM »
The ResetSim code will work for this, Katluvr.  It's allowed in your Immortal Dynasty Challenge because ghosts are supposed to go back to their graves when the sun comes up, so this is technically a glitch in your game.  Cheat codes are allowed if they are only to fix glitches or bugs in the game.
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Offline Katluvr

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Re: A Vexing Ghost Problem
« Reply #6 on: March 21, 2011, 07:59:32 AM »
Thank you all for your suggestions, resetSim worked like a charm and Lucia is now resting quietly in the town cemetery!  As beautiful as my little family plot is (great view and all), I really think I ought to move the headstones to the park across the street.  This could get to be a real pain in the butt in a few more generations what with the ghosts of spouses and spares running around.



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Offline Pam

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Re: A Vexing Ghost Problem
« Reply #7 on: March 22, 2011, 09:20:46 PM »
Thank you all for your suggestions, resetSim worked like a charm and Lucia is now resting quietly in the town cemetery!  As beautiful as my little family plot is (great view and all), I really think I ought to move the headstones to the park across the street.  This could get to be a real pain in the butt in a few more generations what with the ghosts of spouses and spares running around.

That's what I did.  One of my Immortals bought Summerhill Springs across the street and fenced off an area for the family cemetary.  If you lock the gate, no visitors to the park can get into the cemetary section.
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