Author Topic: Romantic interactions glitch  (Read 9384 times)

Offline jessiethedog

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Romantic interactions glitch
« on: February 06, 2011, 03:36:53 PM »
I hope I am posting this in the right place, and that it has worked! Moderators, please merge topics or change anything if necessary, but I couldn't find another topic about this.

Well, basically I have two flirty sims. One of them is Simis Bachelor (with changed traits) and another from CAS. None of them have commitment issues or anything that could be considered, to me at least, as negative. However, they can only do 'low-level' romantic interactions and only one, as the sim only thinks that the other is 'okay'. They are married with a full relationship bar and most of the time they are elated.

I don't use mods(and never will!)or even the exchange, and I have used no cheats in this game. Restarting the game did nothing. Anyone know what's going wrong?
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Offline Schipperke

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Re: Romantic interactions glitch
« Reply #1 on: February 06, 2011, 04:59:39 PM »
Jessiethedog, are you saying that Simis and the other character are unable to progress beyond the basic romantic interactions?  What happens when you have them continue doing amorous hugs, etc?  Other romantic interactions should open up for them once they get started - is that not happening?

Like the picture of Jessie - thanks for sharing that!
 
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Offline jessiethedog

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Re: Romantic interactions glitch
« Reply #2 on: February 06, 2011, 05:10:56 PM »
Jessiethedog, are you saying that Simis and the other character are unable to progress beyond the basic romantic interactions?  What happens when you have them continue doing amorous hugs, etc?  Other romantic interactions should open up for them once they get started - is that not happening?

Like the picture of Jessie - thanks for sharing that!
Yes, they can do an amorous hug, shy kiss, kiss, flirt etc. I tried alternating between the availiable actions and it just went back to 'Simis thinks Ella is okay' after the interaction had finished. Until they got married, all options were appearing like normal, as they have done since I got the game. I discovered they can woohoo, but during and afterwards it just says that the other thinks he is being friendly  :D I tried building up to the top level of friendly and funny interactions, and these are behaving like normal.

Thanks-she's mental, but I love her all the same. :P
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Offline Pam

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Re: Romantic interactions glitch
« Reply #3 on: February 10, 2011, 04:47:15 AM »
Are you having them woohoo by going straight to the bed?  I'm guessing you are if the upper level romantic interactions aren't unlocking.  Are you switching to the Flirty category for any of it?  Or interrupting the romance with friendly interactions?
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Offline jessiethedog

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Re: Romantic interactions glitch
« Reply #4 on: February 10, 2011, 12:40:02 PM »
Yes. I have tried just Flirty, the others and a mix of both. No, they are not mixed with friendly interactions.
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Offline Hosfac

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Re: Romantic interactions glitch
« Reply #5 on: February 10, 2011, 01:34:53 PM »
I tried alternating between the availiable actions and it just went back to 'Simis thinks Ella is okay' after the interaction had finished.

I had this happen just recently, too, in my Dynasty household in Barnacle Bay.

When I was trying to get Odessa Cross married, the first candidate was Dude La Mer.  After spending all day talking with him, the relationship bar was maxed, but any time I did a romantic interaction, it never went anywhere.  It wasn't rejected, though:  the status would go from "Dude thinks Odessa is OK" to "Dude thinks Odessa is being Flirty," then immediately back to "Dude thinks Odessa is OK" the moment the interaction was finished.  This went on for several in-game hours.

But, before they had met, Dude had moved in with Joe Pesce, so when Joe got home from work she started talking to him.  She was able to pursue a romantic relationship with him and they eventually got married without any issue.

Dude and Odessa both have the "Childish" trait, so I originally assumed it had something to do with that, but perhaps this is a bug.
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Offline RJ

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Re: Romantic interactions glitch
« Reply #6 on: February 10, 2011, 05:49:23 PM »
I usually quene up around 4 romantic interactions so by the time they are finished it will go to "XX thinks YY is alluring". If I only have 1 romantic interaction it will go from "XX thinks YY is okay" to "XX thinks YY is flirty" and back again when the interaction is over.



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Offline jessiethedog

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Re: Romantic interactions glitch
« Reply #7 on: February 12, 2011, 06:19:56 AM »
I usually quene up around 4 romantic interactions so by the time they are finished it will go to "XX thinks YY is alluring". If I only have 1 romantic interaction it will go from "XX thinks YY is okay" to "XX thinks YY is flirty" and back again when the interaction is over.
I had lined up 7 to 8 interactions, all romantic, and although they all worked it just kept going back to 'Sim 1 thinks Sim 2 is okay'.

Hosfac-I'm glad I'm not the only one that this has had this happen! Neither of mine had the childish trait, so I believe it must be a bug.
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Offline Hosfac

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Re: Romantic interactions glitch
« Reply #8 on: February 12, 2011, 09:56:11 AM »
I usually quene up around 4 romantic interactions so by the time they are finished it will go to "XX thinks YY is alluring". If I only have 1 romantic interaction it will go from "XX thinks YY is okay" to "XX thinks YY is flirty" and back again when the interaction is over.

I initially thought this was the problem, too.  But as I cued up several romantic interactions, the same thing kept happening.  It doesn't change in the lull between single actions, it happens immediately after the interaction animation ends, thus before the other action can start.

And this has now happened not once, but twice.
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Offline jessiethedog

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Re: Romantic interactions glitch
« Reply #9 on: February 13, 2011, 07:13:02 PM »
It also happened with another family today, and with the 'funny' interactions too. I have still found no solution.
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