Alright, well, I've reached a point where daily life isn't very difficult anymore. The Leader finally finished talking to himself, got the generators, which the Handyman promptly upgraded. The Handyman's radio now works, and I'm sure you're well aware how much sims love to dance. The Coward has become an Artisan. 37 dipped candles before he reached level 3 and could make molded candles, which take much more time and therefore he gets much more skill out of each. If I hadn't decided I was buying wax... well, the only other way would be for a party to pack up their Gordian Cots and the grill, and go live in the community center in one of the Evergreen Harbor neighborhoods, for weeks. There's a fishing hole, there's bathrooms, I'm sure someone would pull a shower or tub out of the trash before long...
Near as I can tell, yoga mats can't be stolen. My thief successfully swiped a piece of furniture that costs a lot more than a yoga mat, and from what I've read it seems to depend on an item's price, whether a Kleptomaniac can swipe something yet.
Fuel cells are questionable, whether they actually work or not, but this time the fridge and stove pulled out of the trash have generator power to run on, and are working fine. Just a lot of micromanaging to keep dwellers from making things they aren't supposed to.
The celebrity maxed Acting, so now she and the dog do a daily dumpster diving mission. Yes, I'm trying to get them killed, but they seem to have the devil's own luck. But in the meantime, they keep the bits and pieces flowing for the generators and the Artisan, and maybe they'll find me a TV and a computer.
The lemon tree down the street will produce fruit all year round, Oasis Springs doesn't get cold enough for the river to freeze, so I'll never run out of food.
So, basically, life is no longer difficult, I would get there eventually, but I don't have the patience to keep this going until I've maxed one of every role and gotten the achievement.