For some reason there is double speed, triple speed and a speed that is supposed to go faster than triple speed but is the exact same!
The fourth "speed" is the same as the PC version's "fourth" speed. It runs triple speed until the current task is finished, then drops to the normal speed.
Well for one, I felt A bit claustrophobic of the ps3 one It doesn't feel as open. Also Someone should note that there is loading on the ps3 version! One last note is that even on the highest speed it seems that time goes by too slowly.
The town isn't as big as Sunset Valley and it's split into sections (same for the Xbox 360 version). There are load screens between sections of the town, but they aren't too bad compared to some of the games I've played. The biggest thing I miss is not having an Edit Town mode to build houses without needing to use the Sim family's money. And the way they did the color sliders makes it difficult to match colors.
I did create a pretty decent recreation of TommyT's Summerhouse from his
Home Building guide. It even cost less than the price listed in the guide. I used the 1 bd. 1 ba. house in the lower left corner of Moonlight Bay (110 Easy Street). After selling the original house, I actually ended up with more money than I started with. I'm planning on building the other houses in the guide as I go along.
One thing I noticed in decorating the house. Landscaping works very differently. In the console versions, you create a palette of four terrain paints and that's all you can use. If you replace one of the terrain paints (say, sand for grass), it will replace the original paint with the new paint over the entire lot (e.g. your house looks like it's in the desert). I found that out when I tried to layer some flowers using the terrain paints, and my nice purple flowers were replaced with yellow flowers, heh.
Flynn