Author Topic: Editing existing games/towns with Late Night  (Read 38521 times)

Offline Joria

  • Top Secret
  • Watcher
  • ******
  • Posts: 5479
Re: Editing existing games/towns with Late Night
« Reply #45 on: November 07, 2010, 05:59:00 PM »
@Joria: I see your evil plan, you can't fool me. Make a vampire bar out in the open, no roof, attract all the town vampires, and Ka-Boom! Meteor strike wipes out the whole scourge!

Heheheh.  Busted! lol  Actually, it's YOUR evil plan but I think you are a genius for coming up with it!
What?  Grannies can't play games?
I speak perfect Nooblik, (and some Simlish)!

----------
With A Twist, an Immortal Dynasty
My No Buy Story
Joria's Creations on the Gallery

Offline smuffy

  • Llama Wrangler
  • **
  • Posts: 46
Re: Editing existing games/towns with Late Night
« Reply #46 on: November 09, 2010, 02:21:39 AM »
I put in the subways too, one close to her house and one close to where she works,

Saltypaws, if you don't mind me asking, how did you put the subways in?



Registered members do not see ads on this Forum. Register here.

winnow

  • Guest
Re: Editing existing games/towns with Late Night
« Reply #47 on: November 11, 2010, 09:29:35 PM »
Saltypaws, if you don't mind me asking, how did you put the subways in?

I'm not Saltypaws but I put subways on community lots by going to build mode, using the build tab, and clicking on the "Community Objects" icon on the upper right. It's in the "miscellaneous objects" tab (three dots on the tab) there. It's in the second row for me and has the LN icon (green plumbob in a pink circle) on the lower left of the picture. I have no problems plopping them down wherever there is enough room (7x4 if I recall correctly).

If there's not a community lot where you want the subway station, you can put in the smallest lot possible (10 x 10 unless you have mods) where you want the station via Edit Town mode and then build on the lot and put down the subway station. Make sure to name the lot while in Edit Town mode so that your subway station will have a name and you'll know where you're sending your Sims. (E.g., I have a Poker Flats station, a Puddlewick Park station, and a Bayou Gulch station as well as stations on already existing community lots like the Riverside Sports station, Twinbrook Town Center station, Twinbrook Wellness Center Station, etc. in Twinbrook.)

[Edit: If you have problems placing a subway station or other objects, try "moveobjects on". I often need to use that when in build mode. You can turn it off after you're done building.]

Offline PlatnumDymnd

  • Immortal
  • *****
  • Posts: 579
  • Ghost Vamps
    • Sims3 Page
Re: Editing existing games/towns with Late Night
« Reply #48 on: November 11, 2010, 09:55:40 PM »
So I managed to get all my BP lots in to Twinbrook with ease for my Dynasty challenge except for the Plasma and that Sports Bar because I didn't want to have a place named Bridgport in Twinbrook. They were on hills and had some cliff action but it didn't stop people from going on the lot. I found space across the train tracks behind the stadium to have a little bit of Late Night district. I found three 64X64 spots for the Backlot but did not place it because it hadn't been decided to have at the time.

I finally got the CAW tool installed on my computer. Maybe next I will creat a town or edit a town for my next family. EA creators sure love those hills.