Thank you for the link. I like to use randomization to break me out of a rut or to get ideas for a new sim or story. I can see using this to get trait combinations. However, I don't think I'd use it for the accompanying aspiration. I just tried it out, and rolled a good, bro, glutton, with a chief of mischief aspiration (trait: dastardly "Dastardly Sims perform stronger and more successful mean interactions"). I just can't see using that aspiration with a good sim, who becomes happy when others are happy.
Well, perhaps if he also had the insane trait.... Actually, that might make for an interesting to play sim. I wonder how good and dastardly would interact to affect the sim. It's not what I want to do right now in my games, but I'll keep the idea in mind for later. Thanks!