Perhaps I should have been more detailed in my issue. I don't use CC in my game, just expansions and stuff packs. I don't even have anything from the store. When I first place wall paint, it's pretty and I love the color. When I first place windows they're nice and clear too. As I continue to build, change camera angles and so forth, it develops a sheen, then eventually progresses to a glossy shine like some of the metal "skins" available and the windows develop a yellow "milky" appearance. I'll try to post screen shots soon. It's not my graphic card. I actually didn't get to play sims3 for a long time because my old graphic card was too advanced for the game (the official stance from EA). I replaced my computer and had to swap out the graphic card with an older one just so the game would run. I have seen other people complain about the milky appearance of windows in the game and I believe my issue may be related or the same, but since I use darker richer colors on my walls than the typical pastels or whites, the problem may be fully presented and not just limited to the window appearance? I'm just guessing here, but it does seem to be a texturing issue that's making all surfaces reflective. So, is there a way to turn this down or off?