Author Topic: nraas StoryProgression: Push Actives To Visit Lots  (Read 4262 times)

Offline TOH

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nraas StoryProgression: Push Actives To Visit Lots
« on: April 08, 2014, 04:00:40 PM »
Hi all,

Apologies if this has been asked and answered before, I did a bit of searching and browsing, but no luck on my part, hopefully I didn't miss something obvious!

I have a Sims 3 game which is mostly hands-off, I like to let the Sims have free-will and do their thing and see the hilarity and drama that comes of it with very minimal interaction from me. But the big limiter here seems to be having my active Sims automatically visit community lots. It'd be really cool if they could just explore the town on their own without any direction from me, but they seem perfectly satisfied to stay in the house, only leaving on their own for work/school.

So I found StoryProgression (I already use MasterController, so this seems like a great extension) and added the Extra module, and found an option called "Push Actives to Visit Lots". I thought this would be what lets my active Sims be able to roam away from the household. It's some kind of number scale with 0 to disable but it's unclear what numbers actually work, so I've tried different numbers like 1, 75, 100, 99999, and each time I just watched the house from afar for a few days, but no one ever leaves the house still minus work/school. Were my expectations of this option wrong? Is there another option/mod that can accomplish what I'm looking for?

Thanks for any help! Really appreciate all the work that has gone into making this game better!

Dellena

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Re: nraas StoryProgression: Push Actives To Visit Lots
« Reply #1 on: April 08, 2014, 05:08:33 PM »
It's a percentage chance number is what I found in the Interactions. 



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Offline TOH

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Re: nraas StoryProgression: Push Actives To Visit Lots
« Reply #2 on: April 08, 2014, 08:54:10 PM »
It's a percentage chance number is what I found in the Interactions.

Yeah, that's why I tried numbers like 75 and 100. No go either way, unfortunately. I tried 1 in case it was actually a binary toggle, and tried 99999 just to see if an absurdly high number would do the trick, but none of those values worked either.