Author Topic: Townie werewolves don't age. What to do?  (Read 5661 times)

Offline sadsim

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Townie werewolves don't age. What to do?
« on: May 17, 2014, 04:36:09 AM »
When werewolf Sims are in werewolf form they don't age and I heard they stay that way unless you play them and change them back. Is there a way to make the townie werewolves to go back to human after the full moon?

Offline Trip

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Re: NPC werewolves don't age. what to do?
« Reply #1 on: May 17, 2014, 11:17:49 AM »
If you have a witch who is at level eight or above in their magic skill, they can blast a Sunlight Charm at a werewolf in their wolf form, which will change them back and force them to finally have a birthday (if they've been stuck at the end of their life stage, anyways). That's the most guaranteed way to do it.

Sometimes werewolves will just change back if you keep an eye on them, i.e. invite them over all the time, keep them on an active lot, etc. It's not as guaranteed as the Sunlight Charm, but it's something to consider if you don't have a skilled-enough witch.
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Offline sadsim

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Re: NPC werewolves don't age. what to do?
« Reply #2 on: May 18, 2014, 12:07:49 PM »
Thanks for the help :)
I just wish EA had thought that whole werewolf thing through...

Offline Pam

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Re: NPC werewolves don't age. what to do?
« Reply #3 on: May 19, 2014, 03:23:28 AM »
I've seen townie Sims change back to human form, so it definitely happens on its own at least part of the time.

One other thing, sadsim, there's a difference between NPC Sims and Townie Sims, at least here on our Forum.  Townies are the other families around who populate the town and live in the houses.  An NPC Sim is like the pizza delivery person, mail carrier, newspaper delivery, maid, etc.  You can move an NPC Sim into your household through marriage or by invitation, but an NPC doesn't have a regular residence in town like a Townie does.  So, for this reason, I'm going to edit your subject line to say Townie instead of NPC.  :)
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Offline sadsim

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Re: Townie werewolves don't age. What to do?
« Reply #4 on: May 21, 2014, 09:50:50 AM »
Oh I didn't know. To me they are all nonplayable  ;D
But I'll keep that in mind for next time.