I know this thread is a bit old, but is some really amazing information in here! I've only just began to open the world of ctrl-shift clicking in buy-mode to edit objects.
About the disableSnappingToSlotsOnAlt on cheat. Does it stop wall hangings from snapping to grid on the wall? Because holding alt does not stop that. They still tend to snap. Holding alt works for most other things though. I use that a lot.
My first response upon seeing this thread was, WHAT AN AMAZING IDEA FOR THE FRUIT!!!! Was the problem resolved? If not, have you tried placing plants from buydebug, then using MOO to 'pick' the fruit and place it? I found that if you move it to a spot sometimes that it still hangs from the object, eg, table - but moving it to the ground first (I think that's what I did) it then sits as normal. That way it's not labelled as harvested by a specific sim. I actually found this out on my Asian build, because I was trying to put fruit and veg on the table for decoration. In the end I didn't like it, but it's useful to know for other things.
@Samoht04 (or anyone building a desert world) If you are still building your desert world and need ideas, Debralee1968 has made a huge one on the exchange. I first found it on her sims 3 site (which seems somewhat neglected) when I was looking for an apocalypse world - though I spent a LOT of time deleting plant life, and I really would have preferred a 'lite' version. It is called
PlutarianAnother note about placing rabbit holes in basements: Most rabbit holes will fit in a 10x10 basement. If you turn them to just the right angle the doors are on the lot. You just need a stairs down a few levels for the taller buildings. I did this a while back for my 10x10 town. I think I posted something about that in the challenge ideas thread.
Thankyou to all who have posted tips about how to do certain things and what doesn't work in CAW. I am about to start playing with it, so it is good to know before I get disappointed.