Author Topic: Two Things Don't Work  (Read 2430 times)

Offline athena

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Two Things Don't Work
« on: August 16, 2011, 04:14:18 AM »
I've got two things that don't work in the game. First is the inventor gnome, I was so happy when the Sim made an inventor gnome hoping that it will help finish some of the inventions, but it never has done that! Even if I let it sit overnight on the invention table.  The next object that doesn't work is the mood enhancing potion, the Sims in the house sometimes have low energy and other low moods, when I let him/her drink the potion, I checked the moods, nothing has changed. Is it really like this?  Thanks!  :)

CarlosLordofTacos

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Re: Two Things Don't Work
« Reply #1 on: August 16, 2011, 04:27:41 AM »
The potion is a small mood boost and it`s rather pathetic. The gnome on the other hand, I would just delete it and get a new one from buydebug.



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Offline kiko94

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Re: Two Things Don't Work
« Reply #2 on: August 16, 2011, 04:47:22 AM »
Maybe try placing the gnome near the invention table, not on it
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Offline TheChronicR

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Re: Two Things Don't Work
« Reply #3 on: August 16, 2011, 05:34:22 AM »
I believe it's not that you should place the gnome next to the workbench, but it should choose to appear next to it. ;)
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Offline athena

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Re: Two Things Don't Work
« Reply #4 on: August 16, 2011, 09:11:54 PM »
Thanks for your replies! The Sim made a second inventor gnome, and he was the one who worked on the unfinished invention. Now I just let roam around the house and they love to stand near the growing plants at the garden. I didn't realize the inventor gnomes have an affinity with gardening. And I won't expect too much from the mood enhancing potion now.  :)

 

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