This is absolutely essential and has made my game play much easier and more lucrative. Whenever I have a crafting hero active I have them them make items that other heroes might need and then go find the hero and drag the item(s) from the crafter's inventory onto the other sim - works like a charm and no expenses. The same goes for hunting and collecting sims - you can pass fish, ores, gems, meat, etc. from your active hero to any other hero this way.
The best uses of this feature I've found so far:
- My wizard spends a lot of time collecting and passes all her ore to my blacksmith since he takes a lot of time to craft items and doesn't have as much time to collect for himself.
- If your active hero crafts items that other heroes can use - take advantage of this while you have them active. Blacksmith --> weapons/armor for everyone, Physician --> healing salves for heroes who hunt or fight a lot, Wizard --> potions for anyone who can use them and weapon components for blacksmith. Your active hero gets xp for all of this and the heroes who receive the items save a lot of money.
- Any hero who randomly gets mana stones give them to my wizard.
- Any hero with the whale ate parents trait shares the meat from whale hunting with other heroes who don't have time or ability to hunt/fish to stock their own larders.
Another cool trick is that if your current quest requires more than 1 hero to be active, you can swap items from hero to hero simply by dragging the item over the hero icon on the lower left side of the screen (where quest activities are shown).
You can really set yourself up for later success by taking the time to use your active hero's skills to prepare the rest of your heroes. You might not complete your quest in record time, but with a little careful planning you can complete the quest at platinum level and have a bunch of well provisioned heroes at your disposal for the next quest.