Author Topic: Building Contest 2013: 15 - Towers and Palaces - Coldharbour Castle  (Read 3619 times)

Offline intl_incident

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Name: COLDHARBOUR CASTLE
Lot Size: 50 x 50
Bedrooms: 5
Bathrooms: 3.5
Cost furnished: 290,482
Cost unfurnished: 186,845
EPs: All through IP
SPs: OLS (candle on piano), FLS (bucket by well)
Store: maps and chair from the WA registration rewards
CC: NONE

A castle in true medival style, this large stone structure has thick walls mounted with cannon, a busy courtyard, an elegant great hall and throne room, a filthy dungeon and more.

The walls are all able to be walked through and walked on.  One of the corner towers is set up as a guards' bunkroom, with beds, a desk, a dresser and an all-in-one bathroom.  Another has an alchemy station, and the third has a dart board and some chairs for when the guards have some down time.  Secret doors lead through the walls from the gatehouse to the main building.

The courtyard has a formal flower garden for the lord and lady and their family, with a dominoes table to while away the evenings.  There is a vegetable and herb garden to supply the castle with foods and medicines, and a blacksmith shop (sculpting station and a horseshoe court) as well as a small kennel for the castle's hunting dogs.  A grand entrance is flanked by lions, leading to a foyer and then the large great hall wth trestle tables for guests, a head table for the lord and lady, and banners of all the local vassals.  The kitchens have a massive stone fireplace, as well as the usual cooking equipment.  One one side of the great hall, the lord's throne sits atop a platform, surrounded by gilded wood walls and carpets.  On the other side, a sitting room has another huge fireplace, flanked by stone horses, as well as a clavichord (keyboard), a bar, and a guitar.  Behind that is the lord's map room, where he makes plans for the defense of his lands, as well as a passage way to the treasury, and stairs to the upper level.  Lastly, two small garderobes (half-baths) extend out over the moat.

Upstairs are two bedrooms suites with double-beds and attached bathing areas (though every one shares two more garderobes for *ahem* other bodily functions).  There is a child's bedroom and a nursery connected by a playroom, and a walkway to view the goings-on in the great hall below.  Off to one side is the small family chapel.  The lord's library/study is also up here, with a chessboard and drafting table.

At the opposite end of the spectrum from all of this luxury, the cellar includes a filthy dungeon with medieval torture equipment (exercise machines) and a nectar cellar.