I was curious if other people do this in their game. Because I use Twallan’s MasterController, I’m able to give my new YA sims that I create in CAS skills that they should have (in my opinion) had they been raised from birth to YA in the game. Here’s my list:
From Toddler:
Logic: +4
Painting: +3
Writing: +3
Note: They will also gain +3 in one of the four instruments (I have Late Night) but dependent on what they want to be when they grow up. If they are going into a music career, they’ll earn +3 in all four instruments. If it’s just something they were obligated to learn as a child (we’ve all been there), then it’s generally piano or guitar to +3.
From Child:
Handiness: +3
Cooking: +3
Now I decide, were they likely to have gone to ballet or scouts as their after school activity? If Ballet, I unlock the hidden ballet skill. If Scouts, they get Fishing +4.
From Teenager:
Here’s where I decide which after school club(s) they would have participated based on what they want to be when they grow up:
Art Club (M, Th): +3 Painting
Drama Club (T, F): +3 Charisma
Music Club (M, W): +3 in the instrument(s) determined from above.
School Newspaper (W, F): +3 Writing, +3 Photography (and they get a camera from buydebug)
Shop Club (T, W): +3 Handiness
Sports Club (Th, F): +3 Athletic
Based on my own experiences growing up, I also give them another skill point in Cooking.