Author Topic: Self-employed vs. Unemployed  (Read 16969 times)

Online Metropolis Man

  • Administrator
  • Watcher
  • ******
  • Posts: 11529
Re: Self-employed vs. Unemployed
« Reply #15 on: July 01, 2010, 01:45:01 PM »
I agree with the recommendation for Inventors to still register at City Hall as self-employed just to have those nice wishes fire. You can never have too many happiness points.

Offline Branr

  • Occult
  • ****
  • Posts: 338
Re: Self-employed vs. Unemployed
« Reply #16 on: July 02, 2010, 03:51:19 PM »
Okay, with my inventor, when he invented a time machine, the city gave him a display ribbon of Genius that another non-skill career inventor never got, so I guess there are some benefits.



Registered members do not see ads on this Forum. Register here.

15w3

  • Guest
Re: Self-employed vs. Unemployed
« Reply #17 on: July 02, 2010, 04:49:39 PM »
The Self employment gives you awards from city hall and cash bonuses in some of the levels.  I noticed with my 2 sculptor sims that I got more opportunities to sculpting than when I wasn't self employed.

Online Metropolis Man

  • Administrator
  • Watcher
  • ******
  • Posts: 11529
Re: Self-employed vs. Unemployed
« Reply #18 on: July 02, 2010, 05:59:39 PM »
The Self employment gives you awards from city hall and cash bonuses in some of the levels.  I noticed with my 2 sculptor sims that I got more opportunities to sculpting than when I wasn't self employed.

Yeah, that makes total sense because there are three types of opportunities: skill, career and special. If you're unemployed, then you'll only be receiving two types of opportunities. A lot of opportunities provide an absolute killer skill bonus too, so it's well worth someone's time to do them. Getting from skill level 9 to the cap in almost any skill takes a concentrated effort. To my amazement recently I had a sculptor go from just hitting lvl 9 to maxing the skill from completing one sculpting career opportunity. Hello Topiaries!

 

anything