Halley had visited the town hall in Oasis Landing to check the lottery records and went to the supermarket to buy a few tickets almost as soon as she’d arrived back home. Her insider knowledge didn’t seem to help much – she did win but not an enormous amount. On the other hand, the Haskills were obscenely rich – they could afford to donate large sums to charity anyway. So Halley did.
Xenobia aged up to teen…
…and consumed her first space rock.
She signed up as an alien test subject at the science lab and, thanks to her new workaholic trait and intensive tutoring from Halley, she’d both maxed her career and reached an A in school within a few days. I’d been expecting her to have plenty of time to work on skills now that she’d come into her alien powers but it turned out that she still needed to sleep. I thought abduction babies always had 100% alien DNA but it looks as though she’s a hybrid. So she, Halley and Gene took another trip to the future to give her more school-free time.
While they were there, Halley went off to admire her Renowned Philanthropist statue and all three of them spent many hours stargazing at the observatory. Halley tutored the other two to level 10 of advanced technology, picking up Teacher Extraordinaire along the way, and then turned to logic tutoring…
…and Gene achieved his lifetime wish.
Xenobia discovered the Galaxa spacecar that one of the family kleptos had stolen a long time before and started tinkering with it.
It turned out to be trickier to drive than a car but she eventually got the hang of it, with only minor damage to the local trees.
Then she tried out the laser cannons at the park. I was surprised no-one had turned out to watch but then noticed a group of people across the road. A considerably larger group than it appeared from a distance, in fact.
At last, they untangled themselves and ran over to stare at the UFO. Halley took a few potshots but it wasn’t as much fun as she’d been expecting.
She gave up, went home and replaced the laser cannons with the capacity for space travel – although it turned out that she couldn’t use it in Oasis Landing. Some kind of force shield around the town, maybe. So the three siblings returned to Lucky Palms, Xenobia took a quick trip to Sixam to meet her other family and then had a birthday cake.
She was already close to maxing both logic and handiness, so The Tinkerer was the logical lifetime wish. A few hours in the library and some more tutoring from Halley completed it.
And suddenly it was moving time again. Halley and Gene bought not-quite-houseboats opposite each other at the end of the pier, which reminded them of their home on Oasis Landing.
Xenobia moved to a house at the far end of town, where her UFO was less likely to frighten the townsfolk.
Claudia chose a luxury retirement home just down the road…
…and Aurelia stayed behind to round up the gnomes, repack the chests and think about the best way to achieve her lifetime wish.
I’m not sure whether this is the complete set of space paintings – I couldn’t find a list anywhere – but it’s not bad.
The Astronomy CollectionMysterious Constellation Universe’s End Shooting Star Gamma Ray Sunburst Populated Exoplanet
The Event Horizon Asteroid Belt Distant Planet
The Diva Approaching Singularity Journeying Comet Spiralling Galaxy Dark matter on the end table and stardust on the floor in front, collected by Gene on his trips into space.
House 19 summarySkill: advanced technology
FrankSupermaxed inventing; level 10 handiness and advanced technology
Claudia Parsons(
Traits: great kisser, never nude, athletic)
LTW: Made the Most of My Time
Level 10 handiness, advanced technology and athletic
GeneTraits: friendly, genius, ambitious, athletic, workaholic
Career: Astronomer (Space Explorer)
LTW: Perfect Mind, Perfect Body
Level 10 advanced technology, athletic and logic
AureliaTraits: (brave, frugal, evil), charismatic, unstable
Career and LTW to be started in the next house
Level 10 advanced technology
Building/property: Perfect Paradise Pool
Unique rewards: trait chip bundle, hover bed
HalleyTraits: genius, loves the heat, can’t stand art, eco-friendly, ambitious
Career: Astronomer (Astrophysicist)
LTW: High Tech Collector
Supermaxed advanced technology; level 10 logic
XenobiaTraits: genius, disciplined, bookworm, workaholic
Career: alien test subject (part-time)
LTW: The Tinkerer
Level 10 advanced technology, handiness and logic
The DogsFido reached level 10 of the dog hunting skill.
Lassie, despite having the hunter trait, only got to level 3 before she left the household.
Shep: level 8
Trixie: level 10 (and all dog tricks learnt)
Spot: level 1
Fido II: level 10