Margarita ventured out into the city’s bars in search of new recipes and chances to moonlight as a mixologist. It didn’t go well.
Happy Hour was most certainly over. In the other bar at the Bridgeport Sports Zone, this was happening:
In fact, for a while it seemed as though every time Margarita walked into a bar, the resident mixologist keeled over. She went back home and worked on Poseidon instead.
Vlad, who was now close to maxing both guitar and bass, decided to concentrate on his bloodthirsty side…
…and Oscar surprised me by becoming a Distinguished Director a couple of days before I’d expected it.
He’d been lucky with the opportunities recently and had a boss who was very amenable to out-of-hours promotions but it was still a surprise – hence the missed screenshot. Astara, whose boss was a mean-spirited, child-hating grump, was never going to get any early promotions and had only just reached level 8, even though she’d been ahead for most of their careers.
Roger WooHooed with several more inhabitants of Bridgeport (plus a few return matches with Jun Xu). He had a definite preference for vampires as romantic partners. Maybe he liked living dangerously.
Vlad also had a daredevil streak. It was just as well Sev and Sybil had made so much vampiric sunscreen – he definitely preferred practising his music in the great outdoors.
Two out of the three triplets had their adult birthdays and began midlife crises (and Roger lost his curls again)…
…while the third drank from his twentieth victim…
…achieved his lifetime wish and became immortal.
Vlad moved out into the Sugar Cube, down the hill from the family home. A luxurious one-bedroom house was just the thing for a rich, successful young vampire in search of further conquests.
I must play more with vampires. I thoroughly enjoyed pursuing his LTW, despite the celebrity disgraces. (Incidentally, isn’t it a little hypocritical that his vampire friends were among the loudest in decrying his biting habits?)
Inspired by his brother's success, Roger lured the elderly merman Richie Striker into the bathroom at the fire station and completed his own lifetime wish.
He looked quite insufferably smug.
Now all he had to do was get that last half-point of bass skill and then he’d be able to move into a penthouse and really live it up.
As often seems to happen, the game was suddenly rushing towards the next house move. Oscar proposed to Astara…
…and Margarita celebrated becoming a Professor of Drinks by dancing on the bar. She’d been trying to do it for ages and I’d kept cancelling the action. By the way, why is it that drinking a Crazy Drink replaces her party animal trait (always with daredevil, I think)? You’d expect it to go for something more mundane instead.
She’d now completed four out of five mixology challenges but Master Mixologist looked to be completely out of reach. Just getting to a bar to moonlight often took five or six attempts – and she'd often stop bartending almost as soon as she’d started. On top of that, the counter for the challlenge is completely bugged. I know she’s nowhere near serving 60 drinks but she must be somewhere over twenty, while the counter has just reluctantly ticked over from three patrons served to five. Another supermax out of reach
.
(I’m almost convinced that I’ll have to play a side game after this, with only the base game and Late Night and try to knock out the missing supermaxes.)
Almost a week after Oscar, Astara maxed the film career. She looked exhausted by the effort.
(Yeah, I pretty much missed another screenshot, even though I was lying in wait outside the studio.)
After a good night’s sleep, she and Oscar finally tied the knot, in a private ceremony in their old favourite tag location.
I’d been intending Roger to be the next heir but he’s too annoying. Some evil Sims, like Damien, are real sweeties under the surface. Roger’s just a git. On the other hand, I’ve grown really fond of Margarita. As the only triplet without the virtuoso trait, she’s not the obvious candidate to establish yet another musical household. But then she has loads of spare LTHPs floating around and I don’t really need to keep all three social group influences as unique rewards. So Margarita became a level eight rebel and, rather late in life, a virtuoso. She phoned the estate agency…
… put in an offer for the Banzai Lounge…
…and completed her lifetime wish.
The film career rewards (guarded by Bafta) were left behind at the old house.
Oscar and Astara, both of whom have level ten mixology, were also left behind. Maybe they’ll retire and run the pub together. On the other hand, they are both workaholics now, so maybe not.
Margarita left her childhood home…
…and, like Roger, drove across the bridge into the city…
…in pursuit of both her midlife-crisis wish to move house and a longer-standing one to live in a penthouse.
House 15 summarySkills: mixology and bass
SybilCareer: Fortune Teller (Mystic)
LTW: Master of Mysticism
Level 10 alchemy, photography, charisma and mixology
Alexander(
Traits: good sense of humour, flirty, neat, heavy sleeper, mooch)
Career: Band
LTW: Lifestyle of the Rich and Famous
Level 10 mixology, bass (plus two challenges) and handiness (plus two challenges).
OscarTraits: artistic, neurotic, bookworm, star quality, dislikes children
Career: Film (Directing)
LTW: Distinguished Director
Level 10 mixology
Twinkle/AstaraLife state: imaginary friend
Traits: star quality, photographer’s eye, evil, charismatic, snob)
Career: Film (Acting)
LTW: Superstar Actor
Level 10 mixology
Attended Smuggsworth Prep School
MargaritaTraits: friendly, excitable, party animal, night owl, loves the cold (+ virtuoso - from rebel influence)
LTW: Master Mixologist
Level 10 mixology (plus four challenges)
Building/property: Banzai Lounge
Unique rewards: Better Mixologist, Watering Hole Regular
RogerTraits: evil, virtuoso, lucky, flirty, commitment issues
Career: film (part-time)
LTW: Master Romancer
Level 10 bass
VladLife state: became a vampire
Traits: perceptive, heavy sleeper, night owl, charismatic, virtuoso
LTW: Turn the Town
Level 10 bass and guitar