Damien developed a renewed enthusiasm for science in his old age and took DNA samples from several of his friends. These will be passed down the family and at least one of them may turn up as a clone later. Damien’s own cloning skills weren’t all that impressive. I had plans to increase the family’s stock of woohooium but the cloned bars didn’t seem to work properly (no hearts during woohoo) and they eventually disappeared.
I suddenly realised that he still hadn’t got round to maxing martial arts. He’d been at a high level 8 for ages and I’d forgotten that he hadn’t progressed further. He was 88 at this point, so things became a little tense. Chi and Laura both sparred with him when they weren’t at school or work and he used the board breaker and training dummy when they were. In the early hours of his 90th day, he reached level 10 and was free to return to his science station and video games. He also continued to collect anything and everything.
Outside the town hall after Chi’s graduation, he completed his homeworld butterfly collection. (This graduation, incidentally, was the only one in Riverview – the day-off-but-no-ceremony glitch set in before the twins’ birthday.) The following day, Grim came for Damien.
Chi, unsurprisingly, was the first of the children to get to level 10.
Once she’d finished mourning for her father, she returned to China to take on more tournament opponents. She stayed at base camp rather than in the family’s new home, largely because I was still trying to build a suitably Asian-looking house, and slept in Marco’s luxurious tent. It worked out well – I’d been worried about opponents not appearing or being busy but there was a constant stream of locals visiting base camp and the next opponent was often already on the lot.
Some of the locals were a little disconcerting, though. Chi seemed quite worried about this old lady: fair enough, I think. She looked far too old and fragile for such gymnastics.
And as for the creepy little girl who kept hanging around…
The man who ought to be her last-but-one opponent, according to my online researches, insisting on fighting in his socks. Maybe he had verrucae.
He also had a serious neck injury that should really have stopped him fighting.
Maybe his various medical conditions prevented him from trying too hard. Chi beat him easily and became a Sim Fu King (shouldn’t that be Queen?) as a result.
It was getting late but her next opponent was, yet again, already on the lot. Maybe she could get this thing wrapped up today. She went out to where he was waiting at the foot of the steps. Fittingly, this final match was against Shing Zhi, the teenage boy who’d been by far her toughest opponent on her first visit. Like Chi, he’d now grown up and had gained a level or two in the skill – but he’d not progressed as much as she had.
This time, she beat him 3-0 at the first attempt – and achieved her lifetime wish.
A few days after her return home, the twins aged up to young adults and the whole family went back to Shang Simla for an extended holiday. Marco ran around exploring the remaining Chinese tombs and looking faintly worried about it all (given that he’s not neurotic and is brave, I’m not sure why, but it seems to be his default expression).
David spent some time sparring with and training his twin, then stayed on at the Academy to finish his quest for bodily perfection.
Chi was next door in the Scholar’s Garden, putting in the last few hours of meditation to complete her supermax.
Incidentally, you might have noticed that the twins are both dripping wet in that screenshot at the Academy. I’m using Twallen’s Traveler mod to try to reduce the WA bugs but it’s had the odd side-effect of switching on weather in the travel destinations, even though Seasons isn’t installed at the moment. It’s very odd – the sky stays bright and sunny despite the rain. There are even occasional thunderstorms coming out of a cloudless sky. I thought my graphics card was playing up at first. Of course, since I’m playing without Seasons, the poor Sims can’t buy umbrellas to keep themselves dry
.
I finally gave up on trying to design a Chinese holiday home for the family because I couldn’t get the pagoda roofs to join together properly. (I’ve since noticed that EA seem to have had the same problem with the pre-built houses.) Instead, I downloaded battousan’s lovely Himeya Inn from MTS and spoiled it slightly by turning it from a pure Japanese house into a Far Eastern pastiche. The Haskills seemed to like it, though. Most of the family stayed there on free will for most of their time in Shang Simla. When I checked up on them, they were mostly playing video games or reading.
There was one scary moment, though. I looked in on them while Marco was asleep and found that Chi had become dangerously addicted to diving. Even though she was hungry and exhausted, to the extent of having the drowning picture in her thought bubble, she kept running back to the diving board to have another go. By the time I stopped her and sent her to bed, she had a 12-hour ‘fatigued’ moodlet. I don’t remember seeing more than eight hours before – or a Sim not having the sense to get out of the pool and stay out when in that weak a state.
Towards the end of their stay, Marco became the final member of the family to reach level 10 of martial arts.
With all of the requirements for this house completed, the family split up. David moved to Meadow Carpenter-Rhodes’ old house, close to his workplace and his boyfriend’s home.
Laura retired to a bungalow across the river (and was never seen again – Marco was unable to contact her after the move and she was never at home).
Chi bought Billy Caspian’s old house (and, unfortunately, took one of the motive mobiles with her)…
…and Marco moved into an unnecessarily large house at the expensive end of town.
House 9 summarySkill: martial arts
DamienCareer: Criminal (evil)
LTW: Emperor of Evil
Level 10 athletic, logic, science, charisma and martial arts (also Gnubb and trampoline).
All collecting challenges completed (apart from the mushrooms, since Supernatural’s still switched off), although he only reached level 8 in the hidden skill, so it probably doesn’t count as a ‘supermax’. Ironically, after Justin’s troubles in the 4x4, Firefly Collector was the first challenge he finished – in fact, it registered as complete when he’d only found six types. I wonder whether Late Night messes up the stats?
Laura(
Traits: brave and clumsy – plus ambitious (jock influence) and workaholic (physical education degree))
Career: Professional sports
LTW: Sports Superstar
Level 10 athletic, handiness and martial arts (and Gnubb). Weirdly, Master Controller also lists her as having maxed child athletic and sandbox skills, despite never having been a child. She was very fond of playing in the sandpit as an adult, though.
ChiTraits: athletic, disciplined, lucky, daredevil, unflirty
Career: Spa Specialist
LTW: Martial Arts Master
Supermaxed martial arts, level 10 athletic
MarcoTraits: athletic, brave, adventurous, charismatic, photographer’s eye (no prizes for guessing the next skill)
Career: Spa Receptionist
Level 10 athletic, martial arts and charisma
Building/property: Soil and Water Research Facility
Unique rewards: prepared traveller, learned relic hunter
DavidTraits: athletic, disciplined, ambitious, hopeless romantic, frugal
Career: Grocery Store Clerk
LTW: Physical Perfection
Level 10 martial arts and athletic